/**
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package bots.mctsbot.client.common.gamestate;
import bots.mctsbot.client.common.playerstate.PlayerState;
import bots.mctsbot.common.elements.player.PlayerId;
import bots.mctsbot.common.elements.table.Round;
import bots.mctsbot.common.elements.table.SeatId;
import bots.mctsbot.common.elements.table.TableConfiguration;
import com.biotools.meerkat.Hand;
import com.google.common.collect.ImmutableBiMap;
public abstract class ForwardingGameState extends AbstractGameState {
private final GameState gameState;
public ForwardingGameState(GameState gameState) {
this.gameState = gameState;
}
public int getLargestBet() {
return gameState.getLargestBet();
}
public int getMinNextRaise() {
return gameState.getMinNextRaise();
}
public int getPreviousRoundsPotSize() {
return gameState.getPreviousRoundsPotSize();
}
public int getRoundPotSize() {
return gameState.getRoundPotSize();
}
public Round getRound() {
return gameState.getRound();
}
public Hand getCommunityCards() {
return gameState.getCommunityCards();
}
public PlayerId getDealer() {
return gameState.getDealer();
}
public GameState getPreviousGameState() {
return gameState; //no delegation!
}
public PlayerId getLastBettor() {
return gameState.getLastBettor();
}
public PlayerId getNextToAct() {
return gameState.getNextToAct();
}
public PlayerState getPlayer(PlayerId playerId) {
return gameState.getPlayer(playerId);
}
@Override
public ImmutableBiMap<SeatId, PlayerId> getSeatMap() {
return gameState.getSeatMap();
}
public TableConfiguration getTableConfiguration() {
return gameState.getTableConfiguration();
}
@Override
public PlayerId getBigBlind() {
return gameState.getBigBlind();
}
@Override
public PlayerId getSmallBlind() {
return gameState.getSmallBlind();
}
@Override
public int getNbRaises() {
return gameState.getNbRaises();
}
}