/** * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ package bots.mctsbot.ai.bots.bot.gametree.mcts.nodes; import bots.mctsbot.ai.bots.bot.gametree.action.ProbabilityAction; import bots.mctsbot.client.common.gamestate.GameState; public class ConstantLeafNode extends LeafNode { public final int value; private int nbSamples = 0; public ConstantLeafNode(InnerNode parent, ProbabilityAction lastAction, int value) { super(parent, lastAction); this.value = value; } @Override public double getEV() { return value; } @Override public double getStdDev() { return 0; } @Override public double getEVStdDev() { return 0; } @Override public double getEVVar() { return 0; } @Override public double getVariance() { return 0; } @Override public int getNbSamples() { return nbSamples; } @Override public int getNbSamplesInMean() { return nbSamples; } @Override public double simulate() { return value; } @Override public void backPropagate(double value) { ++nbSamples; parent.backPropagate(value); } @Override public GameState getGameState() { return parent.gameState; } }