package game.cash;
import game.PublicGameInfo;
import game.PublicPlayerInfo;
public class SimulatedRebuy implements RebuyStrategy {
private final double rebuyThreshold;
private final double rebuyAmount;
public SimulatedRebuy(double rebuyThreshold, double rebuyAmount) {
this.rebuyThreshold = rebuyThreshold;
this.rebuyAmount = rebuyAmount;
}
@Override
public void checkPlayerRebuy(PublicGameInfo gameInfo) {
for (int seat = 0; seat < gameInfo.getNumSeats(); seat++) {
PublicPlayerInfo player = gameInfo.getPlayer(seat);
if (player != null && player.getBankRoll() <= rebuyThreshold) {
player.setBankroll(rebuyAmount);
player.setSittingOut(false);
}
}
}
}