package de.lessvoid.nifty.slick2d.sound; import de.lessvoid.nifty.slick2d.loaders.SlickMusicLoaders; import de.lessvoid.nifty.slick2d.loaders.SlickSoundLoaders; import de.lessvoid.nifty.sound.SoundSystem; import de.lessvoid.nifty.spi.sound.SoundDevice; import de.lessvoid.nifty.spi.sound.SoundHandle; import de.lessvoid.nifty.tools.resourceloader.NiftyResourceLoader; import javax.annotation.Nonnull; /** * Slick Implementation of the SoundLoader. * * @author Martin Karing <nitram@illarion.org> */ public final class SlickSoundDevice implements SoundDevice { /** * Load a music piece. * * @param soundSystem soundSystem * @param filename file to load * @return the music piece */ @Override public SoundHandle loadMusic(@Nonnull final SoundSystem soundSystem, @Nonnull final String filename) { return SlickMusicLoaders.getInstance().loadMusic(soundSystem, filename); } /** * Load a sound. * * @param soundSystem soundSystem * @param filename filename of sound * @return handle to sound */ @Override public SoundHandle loadSound(@Nonnull final SoundSystem soundSystem, @Nonnull final String filename) { return SlickSoundLoaders.getInstance().loadSound(soundSystem, filename); } @Override public void setResourceLoader(@Nonnull final NiftyResourceLoader resourceLoader) { // no need for the resource loader } /** * Update the sound device. */ @Override public void update(final int delta) { // nothing to do } }