package de.lessvoid.nifty.renderer.lwjgl3.render;
import de.lessvoid.nifty.render.batch.spi.BufferFactory;
import org.lwjgl.BufferUtils;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import javax.annotation.Nonnull;
/**
* @author Aaron Mahan <aaron@forerunnergames.com>
*/
public class Lwjgl3BufferFactory implements BufferFactory {
@Nonnull
@Override
public ByteBuffer createNativeOrderedByteBuffer(final int numBytes) {
return BufferUtils.createByteBuffer(numBytes);
}
@Nonnull
@Override
public FloatBuffer createNativeOrderedFloatBuffer(final int numFloats) {
return BufferUtils.createFloatBuffer(numFloats);
}
@Nonnull
@Override
public IntBuffer createNativeOrderedIntBuffer(final int numInts) {
return BufferUtils.createIntBuffer(numInts);
}
}