package javaforce.webui;
/** Canvas for 2D and 3D output.
*
* @author pquiring
*/
public class Canvas extends Container {
public String html() {
StringBuffer sb = new StringBuffer();
sb.append("<canvas" + getAttrs() + ">");
int cnt = count();
for(int a=0;a<cnt;a++) {
sb.append(get(a).html());
}
sb.append("</canvas>");
return sb.toString();
}
/** Tells the client to start WebGL on canvas. */
public void initWebGL() {
sendEvent("initwebgl", null);
}
}