package javaforce.webui; /** Canvas for 2D and 3D output. * * @author pquiring */ public class Canvas extends Container { public String html() { StringBuffer sb = new StringBuffer(); sb.append("<canvas" + getAttrs() + ">"); int cnt = count(); for(int a=0;a<cnt;a++) { sb.append(get(a).html()); } sb.append("</canvas>"); return sb.toString(); } /** Tells the client to start WebGL on canvas. */ public void initWebGL() { sendEvent("initwebgl", null); } }