/** * JADE - Java Agent DEvelopment Framework is a framework to develop * multi-agent systems in compliance with the FIPA specifications. * Copyright (C) 2000 CSELT S.p.A. * Copyright (C) 2001,2002 TILab S.p.A. * * GNU Lesser General Public License * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation, * version 2.1 of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ package jade.util; import java.util.Vector; import jade.core.behaviours.Behaviour; /** * This class implements a FIFO queue of objects that can be put and got * in a synchronized way. This is useful when an external thread, * e.g. a GUI, has to communicate with an agent: The external thread * puts objects in the queue and the agent gets and processes them. * The queue can be associated to a <code>Behaviour</code>. This * Behaviour will be restarted each time an object is inserted in the * queue. * This class can be effectively used in combination with the * <code>Event</code> class to support a synchronization between the * external therad (posting the event in the <code>InputQueue</code>) * and the Agent thread (processing the event). * @see jade.util.Event * @author Giovanni Caire - TILab */ public class InputQueue { private Vector queue = new Vector(); private Behaviour myManager; /** Default constructor. */ public InputQueue() { } /** Associate this <code>InputQueue</code> object with the indicated <code>Behaviour</code> so that it will be restarted each time a new object is inserted. @param b The <code>Behaviour</code> to associate. */ public synchronized void associate(Behaviour b) { myManager = b; // If there were objects already inserted --> restart the manager // so that it can manages them if (myManager != null && queue.size() > 0) { myManager.restart(); } } /** Insert an object into the queue. If there is a <code>Behaviour</code> associated to this <code>InputQueue</code> it will be restarted. @param obj The object to insert. */ public synchronized void put(Object obj) { queue.addElement(obj); // Restart the manager behaviour (if any) so that it can manage // the object if (myManager != null) { myManager.restart(); } } /** Extract the first object in the queue (if any). @return The first object in the queue or <code>null</code> if the queue is empty. */ public synchronized Object get() { Object obj = null; if (queue.size() > 0) { obj = queue.elementAt(0); queue.removeElementAt(0); } return obj; } /** Remove all elements from this queue. */ public synchronized void clear() { queue.removeAllElements(); } }