public class Map {
final int width = 60;
final int height = 20;
private Tile[][] tiles;
public Map() {
tiles = new Tile[width][height];
initTiles();
}
private void initTiles() {
for(int y=0; y<height; y++) {
for(int x=0; x<width; x++) {
tiles[x][y] = new Tile(x,y);
}
}
}
public Tile getTile(int x,int y) {return tiles[x][y];}
}