public class Map { final int width = 60; final int height = 20; private Tile[][] tiles; public Map() { tiles = new Tile[width][height]; initTiles(); } private void initTiles() { for(int y=0; y<height; y++) { for(int x=0; x<width; x++) { tiles[x][y] = new Tile(x,y); } } } public Tile getTile(int x,int y) {return tiles[x][y];} }