/* * The MIT License (MIT) * * Copyright (c) 2013 Goran Mrzljak * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.turbogerm.helljump.game; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.utils.Array; import com.turbogerm.germlibrary.util.ColorPositionPair; public final class GameAreaUtils { public static final float METER_TO_PIXEL = 40.0f; public static final float PIXEL_TO_METER = 1.0f / METER_TO_PIXEL; // 'step' is vertical offset, 'offset' is horizontal offset in position grid public static final float STEP_HEIGHT = 1.0f; public static final float OFFSET_WIDTH = 0.25f; public static Vector2 getPosition(int startStep, float step, float offset) { float x = offset * OFFSET_WIDTH; float y = (step + startStep) * STEP_HEIGHT; return new Vector2(x, y); } public static Array<ColorPositionPair> getBackgroundColorSpectrum() { Array<ColorPositionPair> colorPositionPairs = new Array<ColorPositionPair>(true, 5); colorPositionPairs.add(new ColorPositionPair(new Color(0.1f, 0.0f, 0.0f, 1.0f), 0.0f)); colorPositionPairs.add(new ColorPositionPair(new Color(0.6f, 0.0f, 0.0f, 1.0f), 5.0f)); colorPositionPairs.add(new ColorPositionPair(new Color(0.91f, 0.6f, 0.09f, 1.0f), 10.0f)); colorPositionPairs.add(new ColorPositionPair(new Color(0.91f, 0.6f, 0.09f, 1.0f), 18.0f)); colorPositionPairs.add(new ColorPositionPair(new Color(0.0f, 0.6f, 0.0f, 1.0f), 20.0f)); return colorPositionPairs; } }