/*
* The MIT License (MIT)
*
* Copyright (c) 2013 Goran Mrzljak
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.turbogerm.helljump.game;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Array;
import com.turbogerm.germlibrary.util.ColorPositionPair;
public final class GameAreaUtils {
public static final float METER_TO_PIXEL = 40.0f;
public static final float PIXEL_TO_METER = 1.0f / METER_TO_PIXEL;
// 'step' is vertical offset, 'offset' is horizontal offset in position grid
public static final float STEP_HEIGHT = 1.0f;
public static final float OFFSET_WIDTH = 0.25f;
public static Vector2 getPosition(int startStep, float step, float offset) {
float x = offset * OFFSET_WIDTH;
float y = (step + startStep) * STEP_HEIGHT;
return new Vector2(x, y);
}
public static Array<ColorPositionPair> getBackgroundColorSpectrum() {
Array<ColorPositionPair> colorPositionPairs = new Array<ColorPositionPair>(true, 5);
colorPositionPairs.add(new ColorPositionPair(new Color(0.1f, 0.0f, 0.0f, 1.0f), 0.0f));
colorPositionPairs.add(new ColorPositionPair(new Color(0.6f, 0.0f, 0.0f, 1.0f), 5.0f));
colorPositionPairs.add(new ColorPositionPair(new Color(0.91f, 0.6f, 0.09f, 1.0f), 10.0f));
colorPositionPairs.add(new ColorPositionPair(new Color(0.91f, 0.6f, 0.09f, 1.0f), 18.0f));
colorPositionPairs.add(new ColorPositionPair(new Color(0.0f, 0.6f, 0.0f, 1.0f), 20.0f));
return colorPositionPairs;
}
}