/*
* Geotoolkit - An Open Source Java GIS Toolkit
* http://www.geotoolkit.org
*
* (C) 2013, Geomatys
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*/
package org.geotoolkit.display3d.scene.component;
import com.jogamp.common.nio.Buffers;
import com.jogamp.opengl.GL;
import com.jogamp.opengl.GL2;
import com.jogamp.opengl.GLAutoDrawable;
import com.jogamp.opengl.GLException;
import org.geotoolkit.display3d.Map3D;
/**
* @author Thomas Rouby (Geomatys)
*/
public class Mesh3D extends TexturedObject3D {
protected boolean wireframe = false;
protected Mesh3D(Map3D map){
super(map);
}
public Mesh3D(Map3D map, float[] vertices, int[] indices, float[] uvs) {
super(map);
this.verticesb = Buffers.newDirectFloatBuffer(vertices);
this.indicesb = Buffers.newDirectIntBuffer(indices);
this.uvsb = Buffers.newDirectFloatBuffer(uvs);
}
@Override
protected void drawInternal(GLAutoDrawable glDrawable) throws GLException {
final GL gl = glDrawable.getGL();
if (gl.isGL2()) {
final GL2 gl2 = gl.getGL2();
if (this.wireframe){
gl2.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_LINE);
} else {
gl2.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_FILL);
}
for (int i=0; i<MAX_TEXTURE; i++){
this.checkTexture(glDrawable, i);
}
gl2.glEnableClientState(GL2.GL_VERTEX_ARRAY);
gl2.glVertexPointer(3, GL.GL_FLOAT, 0, this.verticesb.rewind());
gl2.glEnableClientState(GL2.GL_TEXTURE_COORD_ARRAY);
gl2.glTexCoordPointer(2, GL.GL_FLOAT, 0, this.uvsb.rewind());
gl2.glDrawElements(GL2.GL_TRIANGLES, this.getNumIndices(), GL2.GL_UNSIGNED_INT, this.indicesb.rewind());
}
}
}