/* * Geotoolkit - An Open Source Java GIS Toolkit * http://www.geotoolkit.org * * (C) 2014, Geomatys * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. */ package org.geotoolkit.display2d.ext.dynamicrange; import java.awt.Color; import java.awt.Graphics2D; import java.awt.LinearGradientPaint; import java.awt.MultipleGradientPaint; import java.awt.geom.Point2D; import java.awt.geom.Rectangle2D; import org.geotoolkit.display2d.canvas.RenderingContext2D; import org.geotoolkit.display2d.style.renderer.AbstractSymbolizerRendererService; import org.geotoolkit.display2d.style.renderer.SymbolizerRenderer; import org.geotoolkit.map.MapLayer; /** * * @author Johann Sorel (Geomatys) */ public class DynamicRangeRendererService extends AbstractSymbolizerRendererService<DynamicRangeSymbolizer,CachedDynamicRangeSymbolizer>{ @Override public boolean isGroupSymbolizer() { return false; } @Override public Class<DynamicRangeSymbolizer> getSymbolizerClass() { return DynamicRangeSymbolizer.class; } @Override public Class<CachedDynamicRangeSymbolizer> getCachedSymbolizerClass() { return CachedDynamicRangeSymbolizer.class; } @Override public CachedDynamicRangeSymbolizer createCachedSymbolizer(DynamicRangeSymbolizer symbol) { return new CachedDynamicRangeSymbolizer(symbol, this); } @Override public SymbolizerRenderer createRenderer(CachedDynamicRangeSymbolizer symbol, RenderingContext2D context) { return new DynamicRangeSymbolizerRenderer(this, symbol, context); } @Override public void glyph(Graphics2D g, Rectangle2D rectangle, CachedDynamicRangeSymbolizer symbol, MapLayer layer) { float[] fractions; Color[] colors; fractions = new float[] {0.0f, 0.5f, 1.0f}; colors = new Color[] {Color.RED, Color.GREEN, Color.BLUE}; final MultipleGradientPaint.CycleMethod cycleMethod = MultipleGradientPaint.CycleMethod.NO_CYCLE; final LinearGradientPaint paint = new LinearGradientPaint( new Point2D.Double(rectangle.getMinX(),rectangle.getMinY()), new Point2D.Double(rectangle.getMaxX(),rectangle.getMinY()), fractions, colors, cycleMethod ); g.setPaint(paint); g.fill(rectangle); } }