/* * JSwiff is an open source Java API for Macromedia Flash file generation * and manipulation * * Copyright (C) 2004-2005 Ralf Terdic (contact@jswiff.com) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ package com.jswiff.swfrecords.tags; import com.jswiff.io.InputBitStream; import com.jswiff.io.OutputBitStream; import com.jswiff.swfrecords.Shape; import java.io.IOException; /** * <p> * This tag defines the shape outlines of each glyph used in a particular font. * Only glyphs used by <code>DefineText</code> tags need to be defined. * </p> * * <p> * Warning: for dynamic text, you have to use the <code>DefineFont2</code> tag. * </p> * * @see Shape * @since SWF 1 */ public final class DefineFont extends DefinitionTag { private Shape[] glyphShapeTable; /** * Creates a new DefineFont tag. * * @param characterId the character ID of the font * @param glyphShapeTable array of <code>Shape</code> instances */ public DefineFont(int characterId, Shape[] glyphShapeTable) { code = TagConstants.DEFINE_FONT; this.characterId = characterId; this.glyphShapeTable = glyphShapeTable; } DefineFont() { // empty } /** * Sets an array of <code>Shape</code> instances used to define character * glyphs. * * @param glyphShapeTable array of <code>Shape</code> instances */ public void setGlyphShapeTable(Shape[] glyphShapeTable) { this.glyphShapeTable = glyphShapeTable; } /** * Returns an array of <code>Shape</code> instances used to define * character glyphs. * * @return array of <code>Shape</code> instances */ public Shape[] getGlyphShapeTable() { return glyphShapeTable; } protected void writeData(OutputBitStream outStream) throws IOException { outStream.writeUI16(characterId); int shapeTableOffset = glyphShapeTable.length * 2; // 2 bytes * table length outStream.writeUI16(shapeTableOffset); // first entry of offsetTable OutputBitStream glyphShapeTableStream = new OutputBitStream(); glyphShapeTable[0].write(glyphShapeTableStream); // write first shape for (int i = 1; i < glyphShapeTable.length; i++) { outStream.writeUI16( (int) (shapeTableOffset + glyphShapeTableStream.getOffset())); glyphShapeTable[i].write(glyphShapeTableStream); } outStream.writeBytes(glyphShapeTableStream.getData()); } void setData(byte[] data) throws IOException { InputBitStream inStream = new InputBitStream(data); characterId = inStream.readUI16(); int shapeTableOffset = inStream.readUI16(); int tableSize = shapeTableOffset / 2; inStream.readBytes(shapeTableOffset - 2); // ignore rest of the offsetTable glyphShapeTable = new Shape[tableSize]; for (int i = 0; i < tableSize; i++) { glyphShapeTable[i] = new Shape(inStream); } } }