/* * JSwiff is an open source Java API for Macromedia Flash file generation * and manipulation * * Copyright (C) 2004-2005 Ralf Terdic (contact@jswiff.com) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ package com.jswiff.swfrecords.actions; /** * <p> * Divides two numbers. * </p> * * <p> * Performed stack operations:<br> * <code>pop b<br> pop a<br> push [a / b]</code> * </p> * * <p> * Note: in SWF 5 and later, if <code>a</code> or <code>b</code> are not (or * cannot be converted to) floating point numbers, the result is * <code>NaN</code> (or <code>Double.NaN</code>); if <code>b</code> is 0, * the result is <code>Infinity</code> or <code>-Infinity</code> (<code>Double.POSITIVE_INFINITY</code> * or <code>Double.NEGATIVE_INFINITY</code>), depending on <code>a</code>'s * sign. Before SWF 5, these results were not IEEE-754 compliant. * </p> * * <p> * ActionScript equivalent: the <code>/</code> operator * </p> * * @since SWF 4 */ public final class Divide extends Action implements ActionSign { /** * Creates a new Divide action. */ public Divide() { code = ActionConstants.DIVIDE; } /** * Returns a short description of this action. * * @return <code>"Divide"</code> */ public String toString() { return "Divide"; } public String getSign() { return "/"; } }