/*
* JSwiff is an open source Java API for Macromedia Flash file generation
* and manipulation
*
* Copyright (C) 2004-2005 Ralf Terdic (contact@jswiff.com)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package com.jswiff.swfrecords.actions;
/**
* <p>
* Divides two numbers.
* </p>
*
* <p>
* Performed stack operations:<br>
* <code>pop b<br> pop a<br> push [a / b]</code>
* </p>
*
* <p>
* Note: in SWF 5 and later, if <code>a</code> or <code>b</code> are not (or
* cannot be converted to) floating point numbers, the result is
* <code>NaN</code> (or <code>Double.NaN</code>); if <code>b</code> is 0,
* the result is <code>Infinity</code> or <code>-Infinity</code> (<code>Double.POSITIVE_INFINITY</code>
* or <code>Double.NEGATIVE_INFINITY</code>), depending on <code>a</code>'s
* sign. Before SWF 5, these results were not IEEE-754 compliant.
* </p>
*
* <p>
* ActionScript equivalent: the <code>/</code> operator
* </p>
*
* @since SWF 4
*/
public final class Divide extends Action implements ActionSign {
/**
* Creates a new Divide action.
*/
public Divide() {
code = ActionConstants.DIVIDE;
}
/**
* Returns a short description of this action.
*
* @return <code>"Divide"</code>
*/
public String toString() {
return "Divide";
}
public String getSign() {
return "/";
}
}