/*
* JSwiff is an open source Java API for Macromedia Flash file generation
* and manipulation
*
* Copyright (C) 2004-2005 Ralf Terdic (contact@jswiff.com)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package com.jswiff.swfrecords.actions;
/**
* <p>
* Duplicates a sprite, creating a new sprite instance at a given depth.
* </p>
*
* <p>
* Performed stack operations:<br>
* <code> pop depth </code>(depth at which the clone sprite will be created)<br>
* <code> pop name</code> (instance name of the clone)<br>
* <code> pop sprite</code> (sprite to be cloned)<br>
* </p>
*
* <p>
* Note: use values between 16384 and 1064959 for <code>depth</code>, as this
* range is reserved for dynamic use (otherwise - among other problems - you
* won't be able to remove the created sprite).
* </p>
*
* <p>
* ActionScript equivalent: <code>duplicateMovieClip()</code>. The Macromedia
* Flash compiler internally adds 16384 for convenience to the depth passed as
* parameter.
* </p>
*
* @since SWF 4
*/
public final class CloneSprite extends Action {
/**
* Creates a new CloneSprite action.
*/
public CloneSprite() {
code = ActionConstants.CLONE_SPRITE;
}
/**
* Returns a short description of this action.
*
* @return <code>"CloneSprite"</code>
*/
public String toString() {
return "CloneSprite";
}
}