/* * JSwiff is an open source Java API for Macromedia Flash file generation * and manipulation * * Copyright (C) 2004-2005 Ralf Terdic (contact@jswiff.com) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ package com.jswiff.swfrecords.actions; /** * <p> * Duplicates a sprite, creating a new sprite instance at a given depth. * </p> * * <p> * Performed stack operations:<br> * <code> pop depth </code>(depth at which the clone sprite will be created)<br> * <code> pop name</code> (instance name of the clone)<br> * <code> pop sprite</code> (sprite to be cloned)<br> * </p> * * <p> * Note: use values between 16384 and 1064959 for <code>depth</code>, as this * range is reserved for dynamic use (otherwise - among other problems - you * won't be able to remove the created sprite). * </p> * * <p> * ActionScript equivalent: <code>duplicateMovieClip()</code>. The Macromedia * Flash compiler internally adds 16384 for convenience to the depth passed as * parameter. * </p> * * @since SWF 4 */ public final class CloneSprite extends Action { /** * Creates a new CloneSprite action. */ public CloneSprite() { code = ActionConstants.CLONE_SPRITE; } /** * Returns a short description of this action. * * @return <code>"CloneSprite"</code> */ public String toString() { return "CloneSprite"; } }