/* * JSwiff is an open source Java API for Macromedia Flash file generation * and manipulation * * Copyright (C) 2004-2005 Ralf Terdic (contact@jswiff.com) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ package com.jswiff.swfrecords.tags; import com.jswiff.io.InputBitStream; import com.jswiff.io.OutputBitStream; import com.jswiff.swfrecords.ButtonRecord; import com.jswiff.swfrecords.actions.ActionBlock; import com.jswiff.swfrecords.actions.ActionBlockReader; import java.io.IOException; import java.util.Vector; /** * <p> * This tag defines a button character. It contains an array of at least one * <code>ButtonRecord</code> instance in order to define the button's * appearance depending on it's state. See <code>ButtonRecord</code> for * details on button states. * </p> * * <p> * DefineButton also includes an action block which contains actions performed * when when the button is clicked and released. * </p> * * @see ButtonRecord * @since SWF 1 */ public class DefineButton extends DefinitionTag { protected ButtonRecord[] characters; private ActionBlockReader actionBlock; /** * Creates a new DefineButton tag. * * @param characterId the button's character ID * @param characters array of button records * * @throws IllegalArgumentException if button record array is * <code>null</code> or empty */ public DefineButton(int characterId, ButtonRecord[] characters) { code = TagConstants.DEFINE_BUTTON; if ((characters == null) || (characters.length == 0)) { throw new IllegalArgumentException( "At least one button record is needed!"); } this.characterId = characterId; this.characters = characters; } DefineButton() { // empty } /** * Returns the button's action block. Can be used to add new actions. * * @return the action block assigned to the button */ public ActionBlockReader getActions() { if (actionBlock == null) { actionBlock = ActionBlock.getInstance(); // lazy init } return actionBlock; } /** * Sets an array of at least one <code>ButtonRecord</code> instance * defining the appearance of the button depending on it's state. * * @param characters button records */ public void setCharacters(ButtonRecord[] characters) { this.characters = characters; } /** * Returns an array of at least one <code>ButtonRecord</code> instance * defining the appearance of the button depending on it's state. * * @return button records */ public ButtonRecord[] getCharacters() { return characters; } protected void writeData(OutputBitStream outStream) throws IOException { outStream.writeUI16(characterId); for (int i = 0; i < characters.length; i++) { characters[i].write(outStream, false); } outStream.writeUI8((short) 0); // CharacterEndFlag getActions().write(outStream, true); } void setData(byte[] data) throws IOException { InputBitStream inStream = new InputBitStream(data); if (getSWFVersion() < 6) { if (isJapanese()) { inStream.setShiftJIS(true); } else { inStream.setANSI(true); } } characterId = inStream.readUI16(); Vector buttonRecords = new Vector(); do { // check next byte without using stream (to be able to read it again if != 0) if (data[(int) inStream.getOffset()] == 0) { inStream.readUI8(); // ignore CharacterEndFlag break; } buttonRecords.add(new ButtonRecord(inStream, false)); } while (true); characters = new ButtonRecord[buttonRecords.size()]; buttonRecords.copyInto(characters); // actionBlock = new ActionBlock(inStream); actionBlock = ActionBlock.getInstance(); actionBlock.read(inStream); } }