/**
* Abiquo community edition
* cloud management application for hybrid clouds
* Copyright (C) 2008-2010 - Abiquo Holdings S.L.
*
* This application is free software; you can redistribute it and/or
* modify it under the terms of the GNU LESSER GENERAL PUBLIC
* LICENSE as published by the Free Software Foundation under
* version 3 of the License
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* LESSER GENERAL PUBLIC LICENSE v.3 for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
package com.abiquo.abiserver.commands.stub;
import com.abiquo.abiserver.pojo.infrastructure.VirtualMachine;
import com.abiquo.abiserver.pojo.result.BasicResult;
import com.abiquo.abiserver.pojo.result.DataResult;
import com.abiquo.server.core.cloud.VirtualMachineState;
public interface VirtualMachineResourceStub
{
public BasicResult updateVirtualMachine(Integer virtualDatacenterId,
Integer virtualApplianceId, VirtualMachine virtualMachine, final boolean force);
public BasicResult deleteVirtualMachine(Integer virtualDatacenterId,
Integer virtualApplianceId, VirtualMachine virtualMachine);
DataResult editVirtualMachineState(final Integer virtualDatacenterId,
final Integer virtualApplianceId, VirtualMachine virtualMachine,
VirtualMachineState virtualMachineState);
public DataResult rebootVirtualMachine(final Integer virtualDatacenterId,
final Integer virtualApplianceId, final VirtualMachine virtualMachine);
public BasicResult rebootInfrastructureVirtualMachine(final Integer datacenterId,
final Integer rackId, final Integer machineId, VirtualMachine virtualMachine);
public BasicResult editInfrastructureVirtualMachineState(final Integer datacenterId,
final Integer rackId, final Integer machineId, VirtualMachine virtualMachine,
VirtualMachineState off);
}