/* * 01/22/2005 * * VolatileImageBackgroundPainterStrategy.java - Renders an RTextAreaBase's * background as an image using VolatileImages. * Copyright (C) 2005 Robert Futrell * robert_futrell at users.sourceforge.net * http://fifesoft.com/rsyntaxtextarea * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ package org.fife.ui.rtextarea; import java.awt.Graphics; import java.awt.Image; import java.awt.image.VolatileImage; /** * A strategy for painting the background of an <code>RTextAreaBase</code> as an image. The image is always stretched to * completely fill the <code>RTextAreaBase</code>. * <p> * * A <code>java.awt.image.VolatileImage</code> is used for rendering; theoretically, this should be the best image * format for performance. * <p> * * You can set the scaling hint used when stretching/skewing the image to fit in the <code>RTextAreaBase</code>'s * background via the <code>setScalingHint</code> method, but keep in mind the more accurate the scaling hint, the less * responsive your application will be when stretching the window (as that's the only time the image's size is * recalculated). * * @author Robert Futrell * @version 0.1 * @see org.fife.ui.rtextarea.ImageBackgroundPainterStrategy * @see org.fife.ui.rtextarea.BufferedImageBackgroundPainterStrategy */ public class VolatileImageBackgroundPainterStrategy extends ImageBackgroundPainterStrategy { private VolatileImage bgImage; /** * Constructor. * * @param ta * The text area whose background we'll be painting. */ public VolatileImageBackgroundPainterStrategy(RTextAreaBase ta) { super(ta); } /** * Paints the image at the specified location. This method assumes scaling has already been done, and simply paints * the background image "as-is." * * @param g * The graphics context. * @param x * The x-coordinate at which to paint. * @param y * The y-coordinate at which to paint. */ protected void paintImage(Graphics g, int x, int y) { if (bgImage != null) { do { int rc = bgImage.validate(null);// getGraphicsConfiguration()); if (rc == VolatileImage.IMAGE_RESTORED) { // FIXME: If the image needs to be restored are its width // and height still valid?? If not, we'll need to cache // these values... renderImage(bgImage.getWidth(), bgImage.getHeight(), getScalingHint()); } g.drawImage(bgImage, x, y, null); } while (bgImage.contentsLost()); } } /** * Renders the image at the proper size into <code>bgImage</code>. This method assumes that <code>bgImage</code> is * not <code>null</code>. * * @param width * The width of the volatile image to render into. * @param height * The height of the volatile image to render into. * @param hint * The scaling hint to use. */ protected void renderImage(int width, int height, int hint) { Image master = getMasterImage(); if (master != null) { do { Image i = master.getScaledInstance(width, height, hint); tracker.addImage(i, 1); try { tracker.waitForID(1); } catch (InterruptedException e) { e.printStackTrace(); bgImage = null; return; } finally { tracker.removeImage(i, 1); } bgImage.getGraphics().drawImage(i, 0, 0, null); tracker.addImage(bgImage, 0); try { tracker.waitForID(0); } catch (InterruptedException e) { e.printStackTrace(); bgImage = null; return; } finally { tracker.removeImage(bgImage, 0); } } while (bgImage.contentsLost()); } // End of if (master!=null). else { bgImage = null; } } /** * Rescales the displayed image to be the specified size. * * @param width * The new width of the image. * @param height * The new height of the image. * @param hint * The scaling hint to use. */ protected void rescaleImage(int width, int height, int hint) { bgImage = getRTextAreaBase().createVolatileImage(width, height); if (bgImage != null) renderImage(width, height, hint); } }