/**
* Copyright (c) 2012, Andy Janata
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this list of conditions
* and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials provided
* with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY
* WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.socialgamer.cah.task;
import java.util.concurrent.ScheduledThreadPoolExecutor;
import net.socialgamer.cah.data.ConnectedUsers;
import com.google.inject.Inject;
import com.google.inject.Singleton;
/**
* Timer task to check for disconnected and idle clients.
*
* @author Andy Janata (ajanata@gmail.com)
*/
@Singleton
public class UserPingTask extends SafeTimerTask {
private final ConnectedUsers users;
private final ScheduledThreadPoolExecutor globalTimer;
@Inject
public UserPingTask(final ConnectedUsers users, final ScheduledThreadPoolExecutor globalTimer) {
this.users = users;
this.globalTimer = globalTimer;
}
@Override
public void process() {
users.checkForPingAndIdleTimeouts();
globalTimer.purge();
}
}