/**
* Copyright (c) 2012, Andy Janata
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this list of conditions
* and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials provided
* with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY
* WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.socialgamer.cah.data;
import java.util.LinkedList;
import java.util.List;
import net.socialgamer.cah.data.WhiteCard;
/**
* Data required for a player in a {@code Game}.
*
* @author Andy Janata (ajanata@socialgamer.net)
*/
public class Player {
private final User user;
private final List<WhiteCard> hand = new LinkedList<WhiteCard>();
private int score = 0;
private int skipCount = 0;
/**
* Create a new player object.
*
* @param user
* The {@code User} associated with this player.
*/
public Player(final User user) {
this.user = user;
}
/**
* @return The {@code User} associated with this player.
*/
public User getUser() {
return user;
}
/**
* @return The player's score.
*/
public int getScore() {
return score;
}
/**
* Increase the player's score by 1 point.
*/
public void increaseScore() {
score++;
}
/**
* Increase the player's score by the specified amount.
*/
public void increaseScore(final int offset) {
score += offset;
}
/**
* Reset the player's score to 0.
*/
public void resetScore() {
score = 0;
}
/**
* Increases this player's skipped round count.
*/
public void skipped() {
skipCount++;
}
/**
* Reset this player's skipped round count to 0, because they have been back for a round.
*/
public void resetSkipCount() {
skipCount = 0;
}
/**
* @return This player's skipped round count.
*/
public int getSkipCount() {
return skipCount;
}
/**
* @return The backing object for the player's hand (i.e., it can be modified).
*/
public List<WhiteCard> getHand() {
return hand;
}
@Override
public String toString() {
return String.format("%s (%dp, %ds)", user.toString(), score, skipCount);
}
}