package net.socialgamer.cah.handlers;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import javax.servlet.http.HttpSession;
import net.socialgamer.cah.Constants.AjaxOperation;
import net.socialgamer.cah.Constants.AjaxResponse;
import net.socialgamer.cah.Constants.CardSetData;
import net.socialgamer.cah.Constants.ErrorCode;
import net.socialgamer.cah.Constants.ReturnableData;
import net.socialgamer.cah.RequestWrapper;
import net.socialgamer.cah.cardcast.CardcastDeck;
import net.socialgamer.cah.cardcast.CardcastService;
import net.socialgamer.cah.data.Game;
import net.socialgamer.cah.data.GameManager;
import net.socialgamer.cah.data.User;
import com.google.inject.Inject;
public class CardcastListCardsetsHandler extends GameWithPlayerHandler {
public static final String OP = AjaxOperation.CARDCAST_LIST_CARDSETS.toString();
private final CardcastService cardcastService;
@Inject
public CardcastListCardsetsHandler(final GameManager gameManager,
final CardcastService cardcastService) {
super(gameManager);
this.cardcastService = cardcastService;
}
@Override
public Map<ReturnableData, Object> handleWithUserInGame(final RequestWrapper request,
final HttpSession session, final User user, final Game game) {
final Map<ReturnableData, Object> data = new HashMap<ReturnableData, Object>();
final List<Map<CardSetData, Object>> setDatas = new ArrayList<>();
for (final String deckId : game.getCardcastDeckIds().toArray(new String[0])) {
final CardcastDeck deck = cardcastService.loadSet(deckId);
if (null == deck) {
// FIXME we need a way to tell the user which one is broken.
return error(ErrorCode.CARDCAST_CANNOT_FIND);
}
setDatas.add(deck.getClientMetadata());
}
data.put(AjaxResponse.CARD_SETS, setDatas);
return data;
}
}