/*
* Copyright (C) 2016 Jorge Ruesga
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.ruesga.android.wallpapers.photophase.textures;
import android.content.Context;
import android.content.res.Configuration;
import android.graphics.Bitmap;
import android.graphics.Rect;
import android.media.effect.Effect;
import android.util.Log;
import com.ruesga.android.wallpapers.photophase.AndroidHelper;
import com.ruesga.android.wallpapers.photophase.borders.Border;
import com.ruesga.android.wallpapers.photophase.utils.BitmapUtils;
import com.ruesga.android.wallpapers.photophase.utils.GLESUtil;
import java.io.IOException;
import java.io.InputStream;
public class SimpleTextureManager extends TextureManager {
private static final String TAG = "SimpleTextureManager";
private static final String ASSET_NAME1 = "sample1.jpg";
private static final String ASSET_NAME2 = "sample2.jpg";
private final Context mContext;
private final Effect mEffect;
private final Border mBorder;
private final boolean mSingleTexture;
private Rect mDimensions;
private int last = 0;
public SimpleTextureManager(Context context, Effect effect, Border border, boolean singleTexture) {
// Pre-calculate the window size for the PhotoPhaseTextureManager. In onSurfaceChanged
// the best fixed size will be set. The disposition size is simple for a better
// performance of the internal arrays
final Configuration conf = context.getResources().getConfiguration();
int w = (int) AndroidHelper.convertDpToPixel(context, conf.screenWidthDp);
int h = (int) AndroidHelper.convertDpToPixel(context, conf.screenHeightDp);
mDimensions = new Rect(0, 0, w, h);
mEffect = effect;
mBorder = border;
mContext = context;
mSingleTexture = singleTexture;
}
public void setTargetDimensions(Rect dimensions) {
mDimensions = dimensions;
}
@Override
public void request(TextureRequestor requestor) {
// Load the bitmap
Bitmap bitmap = null;
InputStream is = null;
try {
is = mContext.getAssets().open(mSingleTexture || last % 2 == 0 ? ASSET_NAME1 : ASSET_NAME2);
last++;
bitmap = BitmapUtils.decodeBitmap(is);
} catch (IOException ex) {
Log.e(TAG, "Failed to load sample asset", ex);
} finally {
if (is != null) {
try {
is.close();
} catch (IOException ex) {
// Ignore
}
}
}
if (bitmap != null) {
requestor.setTextureHandle(
GLESUtil.loadTexture(mContext, bitmap, mEffect, mBorder, mDimensions));
}
}
}