/* Copyright 2013 Applied Defense Solutions, Inc. * Licensed to CS Communication & Systèmes (CS) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * CS licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.orekit.propagation.events.handlers; import org.orekit.errors.OrekitException; import org.orekit.propagation.SpacecraftState; import org.orekit.propagation.events.EventDetector; import org.orekit.time.AbsoluteDate; /** * An interface defining how to override event handling behavior in the standard * propagator eventing classes without requiring subclassing. In cases where * one wishes to use anonymous classes rather than explicit subclassing this * allows for a more direct way to override the behavior. Event classes have to * specifically support this capability. * * @author Hank Grabowski * * @param <T> object type that the handler is called from * @since 6.1 */ public interface EventHandler<T extends EventDetector> { /** Enumerate for actions to be performed when an event occurs. */ enum Action { /** Stop indicator. * <p>This value should be used as the return value of the {@link * #eventOccurred eventOccurred} method when the propagation should be * stopped after the event ending the current step.</p> */ STOP, /** Reset state indicator. * <p>This value should be used as the return value of the {@link * #eventOccurred eventOccurred} method when the propagation should * go on after the event ending the current step, with a new state * (which will be retrieved thanks to the {@link #resetState * resetState} method).</p> */ RESET_STATE, /** Reset derivatives indicator. * <p>This value should be used as the return value of the {@link * #eventOccurred eventOccurred} method when the propagation should * go on after the event ending the current step, with recomputed * derivatives vector.</p> */ RESET_DERIVATIVES, /** Continue indicator. * <p>This value should be used as the return value of the {@link * #eventOccurred eventOccurred} method when the propagation should go * on after the event ending the current step.</p> */ CONTINUE; } /** Initialize event handler at the start of a propagation. * <p> * This method is called once at the start of the propagation. It * may be used by the event handler to initialize some internal data * if needed. * </p> * <p> * The default implementation does nothing * </p> * @param initialState initial state * @param target target date for the propagation */ default void init(SpacecraftState initialState, AbsoluteDate target) { // nothing by default } /** * eventOccurred method mirrors the same interface method as in {@link EventDetector} * and its subclasses, but with an additional parameter that allows the calling * method to pass in an object from the detector which would have potential * additional data to allow the implementing class to determine the correct * return state. * * @param s SpaceCraft state to be used in the evaluation * @param detector object with appropriate type that can be used in determining correct return state * @param increasing with the event occurred in an "increasing" or "decreasing" slope direction * @return the Action that the calling detector should pass back to the evaluation system * * @exception OrekitException if some specific error occurs */ Action eventOccurred(SpacecraftState s, T detector, boolean increasing) throws OrekitException; /** Reset the state prior to continue propagation. * <p>This method is called after the step handler has returned and * before the next step is started, but only when {@link * #eventOccurred} has itself returned the {@link Action#RESET_STATE} * indicator. It allows the user to reset the state for the next step, * without perturbing the step handler of the finishing step. If the * {@link #eventOccurred} never returns the {@link Action#RESET_STATE} * indicator, this function will never be called, and it is safe to simply return null.</p> * <p> * The default implementation simply return its argument. * </p> * @param detector object with appropriate type that can be used in determining correct return state * @param oldState old state * @return new state * @exception OrekitException if the state cannot be reseted */ default SpacecraftState resetState(T detector, SpacecraftState oldState) throws OrekitException { return oldState; } }