/*
* Freeplane - mind map editor
* Copyright (C) 2008 Joerg Mueller, Daniel Polansky, Christian Foltin, Dimitry Polivaev
*
* This file is modified by Dimitry Polivaev in 2008.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.freeplane.view.swing.map.edge;
import java.awt.Component;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.Polygon;
import java.awt.Stroke;
import org.freeplane.view.swing.map.NodeView;
import org.freeplane.view.swing.map.link.CollisionDetector;
/**
* This class represents a sharp Edge of a MindMap.
*/
public class SharpLinearEdgeView extends SharpEdgeView {
public SharpLinearEdgeView(NodeView source, NodeView target, Component paintedComponent) {
super(source, target, paintedComponent);
}
@Override
public Stroke getStroke() {
return EdgeView.DEF_STROKE;
}
@Override
protected void draw(final Graphics2D g) {
g.setColor(getColor());
g.setPaint(getColor());
g.setStroke(getStroke());
final int deltaX = getDeltaX();
final int deltaY = getDeltaY();
final int xs[] = { start.x + deltaX, end.x, start.x - deltaX};
final int ys[] = { start.y + deltaY, end.y, start.y - deltaY };
g.fillPolygon(xs, ys, 3);
}
@Override
public boolean detectCollision(final Point p) {
final int w = getMap().getZoomed(getWidth() / 2 + 1);
final int xs[] = { start.x, end.x, start.x };
final int ys[] = { start.y + w, end.y, start.y - w };
final Polygon polygon = new Polygon(xs, ys, 3);
return new CollisionDetector().detectCollision(p, polygon);
}
}