package be.isach.ultracosmetics.v1_9_R2.nms; import net.minecraft.server.v1_9_R2.EntityLiving; public class WrapperEntityLiving extends WrapperEntity { protected EntityLiving handle; public WrapperEntityLiving(EntityLiving handle) { super(handle); this.handle = handle; } /* * 1_9_R2 : aP */ public float getRotationYawHead() { return handle.aP; } public void setRotationYawHead(float rotationYawHead) { handle.aP = rotationYawHead; } /* * 1_9_R2 : aN */ public float getRenderYawOffset() { return handle.aN; } public void setRenderYawOffset(float renderYawOffset) { handle.aN = renderYawOffset; } /* * 1_9_R2 : be */ public float getMoveStrafing() { return handle.be; } public void setMoveStrafing(float moveStrafing) { handle.be = moveStrafing; } /* * 1_9_R2 : bf */ public float getMoveForward() { return handle.bf; } public void setMoveForward(float moveForward) { handle.bf = moveForward; } /* * 1_9_R2 : bd */ public boolean isJumping() { return getField("bd", EntityLiving.class, Boolean.class); } public void setJumping(boolean jumping) { setField("bd", EntityLiving.class, jumping); } /* * 1_9_R2 : aR */ public float getJumpMovementFactor() { return handle.aR; } public void setJumpMovementFactor(float jumpMovementFactor) { handle.aR = jumpMovementFactor; } /* * 1_9_R2 : aF */ public float getPrevLimbSwingAmount() { return handle.aF; } public void setPrevLimbSwingAmount(float prevLimbSwingAmount) { handle.aF = prevLimbSwingAmount; } /* * 1_9_R2 : aG */ public float getLimbSwingAmount() { return handle.aG; } public void setLimbSwingAmount(float limbSwingAmount) { handle.aG = limbSwingAmount; } /* * 1_9_R2 : aH */ public float getLimbSwing() { return handle.aH; } public void setLimbSwing(float limbSwing) { handle.aH = limbSwing; } /* * 1_9_R2 : cl() - l(float) */ public float getMoveSpeed() { return handle.cl(); } public void setMoveSpeed(float moveSpeed) { handle.l(moveSpeed); } @Override public EntityLiving getHandle() { return handle; } }