package be.isach.ultracosmetics.v1_8_R2; import be.isach.ultracosmetics.v1_8_R2.customentities.CustomEntityFirework; import be.isach.ultracosmetics.version.IFireworkFactory; import org.bukkit.FireworkEffect; import org.bukkit.Location; import org.bukkit.entity.Player; /** * @author RadBuilder */ public class FireworkFactory implements IFireworkFactory{ @Override public void spawn(Location location, FireworkEffect effect, Player... players) { CustomEntityFirework.spawn(location , effect , players); } }