package be.isach.ultracosmetics.v1_8_R2;
import be.isach.ultracosmetics.v1_8_R2.customentities.CustomEntityFirework;
import be.isach.ultracosmetics.version.IFireworkFactory;
import org.bukkit.FireworkEffect;
import org.bukkit.Location;
import org.bukkit.entity.Player;
/**
* @author RadBuilder
*/
public class FireworkFactory implements IFireworkFactory{
@Override
public void spawn(Location location, FireworkEffect effect, Player... players) {
CustomEntityFirework.spawn(location , effect , players);
}
}