package be.isach.ultracosmetics.util; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.Listener; import org.bukkit.event.entity.CreatureSpawnEvent; /** * Created by Sacha on 23/12/15. */ public class EntitySpawningManager implements Listener { private static boolean bypass = false; @EventHandler(priority = EventPriority.LOWEST) public void onCreatureSpawnEvent(CreatureSpawnEvent event) { if (event.isCancelled() && bypass) { event.setCancelled(false); } } public static void setBypass(boolean newbypass) { bypass = newbypass; } }