package be.isach.ultracosmetics.util;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.CreatureSpawnEvent;
/**
* Created by Sacha on 23/12/15.
*/
public class EntitySpawningManager implements Listener {
private static boolean bypass = false;
@EventHandler(priority = EventPriority.LOWEST)
public void onCreatureSpawnEvent(CreatureSpawnEvent event) {
if (event.isCancelled() && bypass) {
event.setCancelled(false);
}
}
public static void setBypass(boolean newbypass) {
bypass = newbypass;
}
}