package com.mtx.scene2dactors;
import com.digitalwolf.world.World;
public class Egg extends TestActor{
public boolean visible;
public static float width =300/13 * World.WORLD_UNIT;
public static float height = 233/13 * World.WORLD_UNIT;
//VARIABLES FOR TRACKING THE LIFE TIME OF THE EGGS
private float startTime = System.nanoTime();
public static float SECONDS_TIME = 0;
public Egg(float width, float height, boolean DIPActive) {
super(width, height, DIPActive);
// Make the Egg Visible
visible =true;
setLifeTime(0);
}
public void update(float delta){
if (System.nanoTime() - startTime >= 1000000000) {
SECONDS_TIME++;
startTime = System.nanoTime();
}
}
public float getLifeTime() {
return SECONDS_TIME;
}
public void setLifeTime(float secondsTime) {
SECONDS_TIME = secondsTime;
}
}