package com.digitalwolf.gamedata; public class EggData { private static float[][] eggPosition1 = { {3.0f,15f},{118f, 10f}, }; private static float[][] eggPosition2 = { {1, 16f},{21,4},{35,8} }; private static float[][] eggPosition3 = { {24,4f},{41,17f} }; private static float[][] eggPosition4 = { {2,16f}, {72f,9f} }; private static float[][] eggPosition5 = { {21,4f},{92f,10f},{51f,8f},{85f,6f}, }; private static float[][] eggPosition6 = { {17.8f,12},{33.7f,2} }; private static float[][] eggPosition7 = { {29f,4f},{66f,6f},{78f,6f},{104f,1f},{122f,1f},{189f,10f}, }; private static float[][] eggPosition8 = { {122.5f,7f},{83f,1f},{2f,16f},{87f,17f},{198f,16f} }; private static float[][] eggPosition9 = { {1f,12f},{80f,3f} }; private static float[][] eggPosition10 = { {2f,10f},{54f,9f} }; private static float[][] eggPosition11 = { {66.4f,4f},{5.5f,14f} }; private static float[][] eggPosition12 = { {57f,4f},{97f,14f} }; private static float[][] eggPosition13 = { {42f,8f},{2f,16f},{79f,8f},{146f,15f} }; private static float[][] eggPosition14 = { {17f,16f},{76f,13f},{62f,4f},{123f,11f} }; private static float[][] eggPosition15 = { {112f,12f},{1f,16f},{49f,2f},{71f,10f} }; private static float[][] eggPosition16 = { {1f,13f},{74f,4f}, }; // public static float[][] getEggPosition(int levelID) { switch(levelID){ case 1: return eggPosition1; case 2: return eggPosition2; case 3: return eggPosition3; case 4: return eggPosition4; case 5: return eggPosition5; case 6: return eggPosition6; case 7: return eggPosition7; case 8: return eggPosition8; case 9: return eggPosition9; case 10: return eggPosition10; case 11: return eggPosition11; case 12: return eggPosition12; case 13: return eggPosition13; case 14: return eggPosition14; case 15: return eggPosition15; case 16: return eggPosition16; } return eggPosition1; } }