package com.digitalwolf.gamedata;
public class EggData {
private static float[][] eggPosition1 = {
{3.0f,15f},{118f, 10f},
};
private static float[][] eggPosition2 = {
{1, 16f},{21,4},{35,8}
};
private static float[][] eggPosition3 = {
{24,4f},{41,17f}
};
private static float[][] eggPosition4 = {
{2,16f},
{72f,9f}
};
private static float[][] eggPosition5 = {
{21,4f},{92f,10f},{51f,8f},{85f,6f},
};
private static float[][] eggPosition6 = {
{17.8f,12},{33.7f,2}
};
private static float[][] eggPosition7 = {
{29f,4f},{66f,6f},{78f,6f},{104f,1f},{122f,1f},{189f,10f},
};
private static float[][] eggPosition8 = {
{122.5f,7f},{83f,1f},{2f,16f},{87f,17f},{198f,16f}
};
private static float[][] eggPosition9 = {
{1f,12f},{80f,3f}
};
private static float[][] eggPosition10 = {
{2f,10f},{54f,9f}
};
private static float[][] eggPosition11 = {
{66.4f,4f},{5.5f,14f}
};
private static float[][] eggPosition12 = {
{57f,4f},{97f,14f}
};
private static float[][] eggPosition13 = {
{42f,8f},{2f,16f},{79f,8f},{146f,15f}
};
private static float[][] eggPosition14 = {
{17f,16f},{76f,13f},{62f,4f},{123f,11f}
};
private static float[][] eggPosition15 = {
{112f,12f},{1f,16f},{49f,2f},{71f,10f}
};
private static float[][] eggPosition16 = {
{1f,13f},{74f,4f},
};
//
public static float[][] getEggPosition(int levelID) {
switch(levelID){
case 1:
return eggPosition1;
case 2:
return eggPosition2;
case 3:
return eggPosition3;
case 4:
return eggPosition4;
case 5:
return eggPosition5;
case 6:
return eggPosition6;
case 7:
return eggPosition7;
case 8:
return eggPosition8;
case 9:
return eggPosition9;
case 10:
return eggPosition10;
case 11:
return eggPosition11;
case 12:
return eggPosition12;
case 13:
return eggPosition13;
case 14:
return eggPosition14;
case 15:
return eggPosition15;
case 16:
return eggPosition16;
}
return eggPosition1;
}
}