package com.digitalwolf.gamedata; public class SnakeData { private static float[][] snakePosition1 = { {12, 14.7f},{28f, 3.7f},{134f, 3.7f} }; private static float[][] snakePosition2 = { {55,3.7f},{21,3.7f} }; private static float[][] snakePosition3 = { {25,11.7f}, {14,3.7f},{80f,3.7f}, }; private static float[][] snakePosition4 = { {4.5f,15.7f}, {72f,8.7f},{26f,3.7f} }; private static float[][] snakePosition5 = { {78, 3.7f},{108f,3.7f}, }; private static float[][] snakePosition6 = { {4.5f,8.7f},{17.8f,7.7f},{63.6f,8.7f} }; private static float[][] snakePosition7 = { {40f,3.7f},{80f,0.7f},{163f,1.7f} }; private static float[][] snakePosition8 = { {168f,7.7f},{194f,0.7f},{122f,0.7f},{89f,5.7f}, }; private static float[][] snakePosition9 = { {136f,3.7f},{20f,1.7f},{57f,5.7f} }; private static float[][] snakePosition10 = { {22f,9.7f},{97f,13.7f},{56f,5.7f} }; private static float[][] snakePosition11 = { {68f,13.7f},{129f,3.7f}, }; private static float[][] snakePosition12 = { {44f,3.7f},{112f,3.7f},{80f,13.7f} }; private static float[][] snakePosition13 = { {54f,3.7f},{80f,3.7f} }; private static float[][] snakePosition14 = { {108f,3.7f},{53f,3.7f},{34f,11.7f} }; private static float[][] snakePosition15 = { {56f,12.7f},{113f,7.7f},{81f,3.7f} }; private static float[][] snakePosition16 = { {28f,3.7f},{136f,3.7f} }; public static float[][] getSnakePosition(int levelID) { switch(levelID){ case 1: return snakePosition1; case 2: return snakePosition2; case 3: return snakePosition3; case 4: return snakePosition4; case 5: return snakePosition5; case 6: return snakePosition6; case 7: return snakePosition7; case 8: return snakePosition8; case 9: return snakePosition9; case 10: return snakePosition10; case 11: return snakePosition11; case 12: return snakePosition12; case 13: return snakePosition13; case 14: return snakePosition14; case 15: return snakePosition15; case 16: return snakePosition16; } return snakePosition1; } }