package com.digitalwolf.gamedata;
public class SnakeData {
private static float[][] snakePosition1 = {
{12, 14.7f},{28f, 3.7f},{134f, 3.7f}
};
private static float[][] snakePosition2 = {
{55,3.7f},{21,3.7f}
};
private static float[][] snakePosition3 = {
{25,11.7f},
{14,3.7f},{80f,3.7f},
};
private static float[][] snakePosition4 = {
{4.5f,15.7f},
{72f,8.7f},{26f,3.7f}
};
private static float[][] snakePosition5 = {
{78, 3.7f},{108f,3.7f},
};
private static float[][] snakePosition6 = {
{4.5f,8.7f},{17.8f,7.7f},{63.6f,8.7f}
};
private static float[][] snakePosition7 = {
{40f,3.7f},{80f,0.7f},{163f,1.7f}
};
private static float[][] snakePosition8 = {
{168f,7.7f},{194f,0.7f},{122f,0.7f},{89f,5.7f},
};
private static float[][] snakePosition9 = {
{136f,3.7f},{20f,1.7f},{57f,5.7f}
};
private static float[][] snakePosition10 = {
{22f,9.7f},{97f,13.7f},{56f,5.7f}
};
private static float[][] snakePosition11 = {
{68f,13.7f},{129f,3.7f},
};
private static float[][] snakePosition12 = {
{44f,3.7f},{112f,3.7f},{80f,13.7f}
};
private static float[][] snakePosition13 = {
{54f,3.7f},{80f,3.7f}
};
private static float[][] snakePosition14 = {
{108f,3.7f},{53f,3.7f},{34f,11.7f}
};
private static float[][] snakePosition15 = {
{56f,12.7f},{113f,7.7f},{81f,3.7f}
};
private static float[][] snakePosition16 = {
{28f,3.7f},{136f,3.7f}
};
public static float[][] getSnakePosition(int levelID) {
switch(levelID){
case 1:
return snakePosition1;
case 2:
return snakePosition2;
case 3:
return snakePosition3;
case 4:
return snakePosition4;
case 5:
return snakePosition5;
case 6:
return snakePosition6;
case 7:
return snakePosition7;
case 8:
return snakePosition8;
case 9:
return snakePosition9;
case 10:
return snakePosition10;
case 11:
return snakePosition11;
case 12:
return snakePosition12;
case 13:
return snakePosition13;
case 14:
return snakePosition14;
case 15:
return snakePosition15;
case 16:
return snakePosition16;
}
return snakePosition1;
}
}