/* * This file is part of VLCJ. * * VLCJ is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * VLCJ is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with VLCJ. If not, see <http://www.gnu.org/licenses/>. * * Copyright 2009-2016 Caprica Software Limited. */ package uk.co.caprica.vlcj.component.overlay; import java.awt.Color; import java.awt.Cursor; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.Image; import java.awt.Point; import java.awt.RenderingHints; import java.awt.Toolkit; import java.awt.Window; import java.awt.image.BufferedImage; import java.lang.reflect.Method; import javax.swing.JWindow; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import com.sun.jna.platform.WindowUtils; /** * Base implementation for a video overlay component. * <p> * Overlay contents may be implemented by using Swing/AWT components in a layout using * {@link #onCreateOverlay()}, and/or by implementing custom painting using * {@link #onNewSize(int, int)} and {@link #onPaintOverlay(Graphics2D)}. * <p> * Various template method are provided for sub-classes to provide the required behaviour. * <p> * The default implementation of the {@link #onSetWindowTransparency()} template method attempts to * make a transparent overlay by either the preferred method of simply setting the background colour * to a transparent colour for Java7, or by using <code>com.sun.awt.AWTUtilities</code>, if it * exists, for Java6. * <p> * Best results will be obtained by <em>disabling</em> any compositing desktop window manager. */ public abstract class AbstractJWindowOverlayComponent extends JWindow { /** * Log. */ private final Logger logger = LoggerFactory.getLogger(AbstractJWindowOverlayComponent.class); /** * Serial version. */ private static final long serialVersionUID = 1L; /** * Current layout width. */ private int layoutWidth = -1; /** * Current layout height. */ private int layoutHeight = -1; /** * Create an overlay. * <p> * An "alpha-compatible" graphics configuration will be used when creating the window so as to * enable a transparent overlay. * * @param owner owning window, must not be <code>null</code> * @throws IllegalArgumentException if the <code>owner</code> parameter is <code>null</code> */ public AbstractJWindowOverlayComponent(Window owner) { this(owner, WindowUtils.getAlphaCompatibleGraphicsConfiguration()); } /** * Create an overlay. * * @param owner owning window, must not be <code>null</code> * @param graphicsConfiguration graphics configuration to use when creating the <code>Window</code> * @throws IllegalArgumentException if the <code>owner</code> parameter is <code>null</code> */ public AbstractJWindowOverlayComponent(Window owner, GraphicsConfiguration graphicsConfiguration) { super(owner, graphicsConfiguration); if(owner == null) { throw new IllegalArgumentException("The overlay window owner must not be null"); } onSetWindowTransparency(); onCreateOverlay(); if(onHideCursor()) { setCursor(getBlankCursor()); } } /** * Make the overlay window transparent. */ protected void onSetWindowTransparency() { String javaSpecificationVersion = System.getProperty("java.specification.version"); // If Java7 or later... if("1.7".compareTo(javaSpecificationVersion) <= 0) { // ...simply set the background colour to a fully transparent colour setBackground(new Color(0, 0, 0, 0)); } // Otherwise earlier than Java7... else { // ...try AWTUtilities if the class can be found... try { Class<?> awtUtilitiesClass = Class.forName("com.sun.awt.AWTUtilities"); Method setWindowOpaqueMethod = awtUtilitiesClass.getMethod("setWindowOpaque", Window.class, Boolean.class); setWindowOpaqueMethod.invoke(null, this, false); } catch(Exception e) { logger.debug("No apparent support for transparent windows", e.getMessage()); // Fall-back, this is the best that can be done setBackground(new Color(0, 0, 0, 0)); } } } /** * Template method invoked when the overlay is created for the first time. * <p> * Implementing classes may override this method to, for example, set a layout and add * components to the overlay. * <p> * Implementing classes may opt to create the overlay in the constructor instead. */ protected void onCreateOverlay() { // Default implementation does nothing. } /** * Template method to determine whether or not the mouse pointer should be hidden when the * overlay is active. * <p> * The default behaviour is to hide the mouse pointer. * * @return <code>true</code> to hide the mouse pointer; otherwise <code>false</code> */ protected boolean onHideCursor() { return true; } @Override public final void paint(Graphics g) { // The use of the non-short-circuit logical '|' operator here is intentional if(layoutWidth != (layoutWidth = getWidth()) | layoutHeight != (layoutHeight = getHeight())) { onNewSize(layoutWidth, layoutHeight); } super.paint(g); Graphics2D g2 = (Graphics2D)g; onPrepareGraphicsContext(g2); onPaintOverlay(g2); } /** * Template method invoked when the overlay size changes. * * @param width new width * @param height new height */ protected void onNewSize(int width, int height) { // Default implementation does nothing. } /** * Template method used to configure the graphics context before painting the overlay. * <p> * The default implementation enables anti-aliasing. * * @param g2 graphics context */ protected void onPrepareGraphicsContext(Graphics2D g2) { g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g2.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_ON); } /** * Template method used to paint the overlay. * * @param g2 graphics context */ protected void onPaintOverlay(Graphics2D g2) { // Default implementation does nothing } /** * Get a blank cursor to use for the mouse pointer. * * @return blank cursor */ private Cursor getBlankCursor() { Image blankImage = new BufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB); return Toolkit.getDefaultToolkit().createCustomCursor(blankImage, new Point(0, 0), ""); } }