/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package xml.sax; import java.io.File; import org.xml.sax.ContentHandler; /** * This interface is for objects in this software that you should be able to * save to XML and restore back for later processing. * <p> * Currently certain screens implement this so they can be saved and * read in the future. Distribution2D will also implement this so we can save * and restore a distribution of points. * * @author Will */ public interface XMLSaveable extends XMLWriteable{ /** * Returns the object's SAX ContentHandler. * <p> * This is the content handler tied to the object that will set all the * object's parameters from the XML string. * * @return */ public ContentHandler getContentHandler(); /** * Restores the object's state from the XML String. * * @param XML * @return */ public boolean loadFromXML(String XML); /** * Restore the objecct's state from an XML file. * * @param filename * @return */ public boolean loadFromXMLFile(File filename); /** * Save the object to an XML file * * @param filename * @return */ public boolean saveToXMLFile(File filename); /** * Returns the XML String of this object. * * @return */ public String getXMLString(); /** * Get the version of the object. * <p> * This version should be saved with the XML file as if future changes are * made to the code of the class, future versions may not be able to * properly load the XML file any longer. * * @return */ public String getXMLSaveVersion(); }