/*
* StartSound2.java
* Transform
*
* Copyright (c) 2009-2010 Flagstone Software Ltd. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* * Neither the name of Flagstone Software Ltd. nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
package com.flagstone.transform.sound;
import java.io.IOException;
import com.flagstone.transform.Constants;
import com.flagstone.transform.MovieTag;
import com.flagstone.transform.MovieTypes;
import com.flagstone.transform.coder.Coder;
import com.flagstone.transform.coder.Context;
import com.flagstone.transform.coder.SWFDecoder;
import com.flagstone.transform.coder.SWFEncoder;
/**
* StartSound2 instructs the player to start or stop playing a sound. It extends
* the functionality of {@link StartSound} by specifying the Actionscript 3
* class that is used to generate the sound.
*
* @see DefineSound
* @see SoundInfo
*/
public final class StartSound2 implements MovieTag {
/** Format string used in toString() method. */
private static final String FORMAT = "StartSound2: { sound=%s}";
/** The name of the Actionscript 3 class that supplies the sound. */
private String soundClass;
/** Describes how the sound is played. */
private SoundInfo sound;
/** The length of the object, minus the header, when it is encoded. */
private transient int length;
/**
* Creates and initialises a StartSound2 object using values encoded
* in the Flash binary format.
*
* @param coder
* an SWFDecoder object that contains the encoded Flash data.
*
* @throws IOException
* if an error occurs while decoding the data.
*/
public StartSound2(final SWFDecoder coder) throws IOException {
length = coder.readUnsignedShort() & Coder.LENGTH_FIELD;
if (length == Coder.IS_EXTENDED) {
length = coder.readInt();
}
coder.mark();
soundClass = coder.readString();
sound = new SoundInfo(coder.readUnsignedShort(), coder);
coder.check(length);
coder.unmark();
}
/**
* Creates a StartSound object with an Sound object that identifies the
* sound and controls how it is played.
*
* @param aSound
* the Sound object. Must not be null.
*/
public StartSound2(final SoundInfo aSound) {
setSound(aSound);
}
/**
* Creates and initialises a StartSound2 object using the values copied
* from another StartSound2 object.
*
* @param object
* a StartSound2 object from which the values will be
* copied.
*/
public StartSound2(final StartSound2 object) {
soundClass = object.soundClass;
sound = object.sound.copy();
}
/**
* gets the name of Actionscript 3 class that contains the sound.
* @return the name of the Actionscript 3 class that provides the sound.
*/
public String getSoundClass() {
return soundClass;
}
/**
* Get the Sound object describing how the sound will be played.
*
* @return the SoundInfo object that controls the playback.
*/
public SoundInfo getSound() {
return sound;
}
/**
* Set the name of the Actionscript 3 class that contains the sound.
* @param className the name of the Actionscript 3 class that provides the
* sound.
*/
public void setSoundClass(final String className) {
soundClass = className;
}
/**
* Sets the Sound object that describes how the sound will be played.
*
* @param aSound
* the Sound object that controls how the sound is played. Must
* not be null.
*/
public void setSound(final SoundInfo aSound) {
if (aSound == null) {
throw new IllegalArgumentException();
}
sound = aSound;
}
/** {@inheritDoc} */
public StartSound2 copy() {
return new StartSound2(this);
}
@Override
public String toString() {
return String.format(FORMAT, sound);
}
/** {@inheritDoc} */
public int prepareToEncode(final Context context) {
length = soundClass.length() + sound.prepareToEncode(context);
return (length > Coder.HEADER_LIMIT ? Coder.LONG_HEADER
: Coder.SHORT_HEADER) + length;
}
/** {@inheritDoc} */
public void encode(final SWFEncoder coder, final Context context)
throws IOException {
if (length > Coder.HEADER_LIMIT) {
coder.writeShort((MovieTypes.START_SOUND_2
<< Coder.LENGTH_FIELD_SIZE) | Coder.IS_EXTENDED);
coder.writeInt(length);
} else {
coder.writeShort((MovieTypes.START_SOUND_2
<< Coder.LENGTH_FIELD_SIZE) | length);
}
if (Constants.DEBUG) {
coder.mark();
}
coder.writeString(soundClass);
sound.encode(coder, context);
if (Constants.DEBUG) {
coder.check(length);
coder.unmark();
}
}
}