/* * StartSound2.java * Transform * * Copyright (c) 2009-2010 Flagstone Software Ltd. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of Flagstone Software Ltd. nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ package com.flagstone.transform.sound; import java.io.IOException; import com.flagstone.transform.Constants; import com.flagstone.transform.MovieTag; import com.flagstone.transform.MovieTypes; import com.flagstone.transform.coder.Coder; import com.flagstone.transform.coder.Context; import com.flagstone.transform.coder.SWFDecoder; import com.flagstone.transform.coder.SWFEncoder; /** * StartSound2 instructs the player to start or stop playing a sound. It extends * the functionality of {@link StartSound} by specifying the Actionscript 3 * class that is used to generate the sound. * * @see DefineSound * @see SoundInfo */ public final class StartSound2 implements MovieTag { /** Format string used in toString() method. */ private static final String FORMAT = "StartSound2: { sound=%s}"; /** The name of the Actionscript 3 class that supplies the sound. */ private String soundClass; /** Describes how the sound is played. */ private SoundInfo sound; /** The length of the object, minus the header, when it is encoded. */ private transient int length; /** * Creates and initialises a StartSound2 object using values encoded * in the Flash binary format. * * @param coder * an SWFDecoder object that contains the encoded Flash data. * * @throws IOException * if an error occurs while decoding the data. */ public StartSound2(final SWFDecoder coder) throws IOException { length = coder.readUnsignedShort() & Coder.LENGTH_FIELD; if (length == Coder.IS_EXTENDED) { length = coder.readInt(); } coder.mark(); soundClass = coder.readString(); sound = new SoundInfo(coder.readUnsignedShort(), coder); coder.check(length); coder.unmark(); } /** * Creates a StartSound object with an Sound object that identifies the * sound and controls how it is played. * * @param aSound * the Sound object. Must not be null. */ public StartSound2(final SoundInfo aSound) { setSound(aSound); } /** * Creates and initialises a StartSound2 object using the values copied * from another StartSound2 object. * * @param object * a StartSound2 object from which the values will be * copied. */ public StartSound2(final StartSound2 object) { soundClass = object.soundClass; sound = object.sound.copy(); } /** * gets the name of Actionscript 3 class that contains the sound. * @return the name of the Actionscript 3 class that provides the sound. */ public String getSoundClass() { return soundClass; } /** * Get the Sound object describing how the sound will be played. * * @return the SoundInfo object that controls the playback. */ public SoundInfo getSound() { return sound; } /** * Set the name of the Actionscript 3 class that contains the sound. * @param className the name of the Actionscript 3 class that provides the * sound. */ public void setSoundClass(final String className) { soundClass = className; } /** * Sets the Sound object that describes how the sound will be played. * * @param aSound * the Sound object that controls how the sound is played. Must * not be null. */ public void setSound(final SoundInfo aSound) { if (aSound == null) { throw new IllegalArgumentException(); } sound = aSound; } /** {@inheritDoc} */ public StartSound2 copy() { return new StartSound2(this); } @Override public String toString() { return String.format(FORMAT, sound); } /** {@inheritDoc} */ public int prepareToEncode(final Context context) { length = soundClass.length() + sound.prepareToEncode(context); return (length > Coder.HEADER_LIMIT ? Coder.LONG_HEADER : Coder.SHORT_HEADER) + length; } /** {@inheritDoc} */ public void encode(final SWFEncoder coder, final Context context) throws IOException { if (length > Coder.HEADER_LIMIT) { coder.writeShort((MovieTypes.START_SOUND_2 << Coder.LENGTH_FIELD_SIZE) | Coder.IS_EXTENDED); coder.writeInt(length); } else { coder.writeShort((MovieTypes.START_SOUND_2 << Coder.LENGTH_FIELD_SIZE) | length); } if (Constants.DEBUG) { coder.mark(); } coder.writeString(soundClass); sound.encode(coder, context); if (Constants.DEBUG) { coder.check(length); coder.unmark(); } } }