/* * ActionData.java * Transform * * Copyright (c) 2009-2010 Flagstone Software Ltd. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of Flagstone Software Ltd. nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ package com.flagstone.transform.action; import java.io.IOException; import java.util.Arrays; import com.flagstone.transform.coder.Context; import com.flagstone.transform.coder.SWFEncoder; /** * ActionData is used to store one or more actions which already have been * encoded for writing to a Flash file. * * <p> * You can use this class to reduce the time it takes to decode and encode a * movie. By selectively decoding the actions in a movie, actions that are * not of interest can be left encoded. Similarly selectively encoding actions * that will not change will improve performance when generating files using a * movie as a template. * </p> */ public final class ActionData implements Action { /** Format string used in toString() method. */ private static final String FORMAT = "ActionData: { data=byte<%d> ...}"; /** Encoded actions. */ private final transient byte[] data; /** * Creates an ActionData object initialised with a set of encoded actions. * * @param bytes * the encoded actions. Must not be null or empty. */ public ActionData(final byte[] bytes) { data = Arrays.copyOf(bytes, bytes.length); } /** * Creates a copy of this ActionData object. * * @param object * the ActionData object used to initialise this one. */ public ActionData(final ActionData object) { data = object.data; } /** * Creates and returns a copy of the encoded actions. * * @return a copy of the encoded actions. */ public byte[] getData() { return Arrays.copyOf(data, data.length); } /** {@inheritDoc} */ public ActionData copy() { return this; } /** {@inheritDoc} */ @Override public String toString() { return String.format(FORMAT, data.length); } /** {@inheritDoc} */ public int prepareToEncode(final Context context) { return data.length; } /** {@inheritDoc} */ public void encode(final SWFEncoder coder, final Context context) throws IOException { coder.writeBytes(data); } }