/*
* ActionData.java
* Transform
*
* Copyright (c) 2009-2010 Flagstone Software Ltd. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* * Neither the name of Flagstone Software Ltd. nor the names of its
* contributors may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
package com.flagstone.transform.action;
import java.io.IOException;
import java.util.Arrays;
import com.flagstone.transform.coder.Context;
import com.flagstone.transform.coder.SWFEncoder;
/**
* ActionData is used to store one or more actions which already have been
* encoded for writing to a Flash file.
*
* <p>
* You can use this class to reduce the time it takes to decode and encode a
* movie. By selectively decoding the actions in a movie, actions that are
* not of interest can be left encoded. Similarly selectively encoding actions
* that will not change will improve performance when generating files using a
* movie as a template.
* </p>
*/
public final class ActionData implements Action {
/** Format string used in toString() method. */
private static final String FORMAT = "ActionData: { data=byte<%d> ...}";
/** Encoded actions. */
private final transient byte[] data;
/**
* Creates an ActionData object initialised with a set of encoded actions.
*
* @param bytes
* the encoded actions. Must not be null or empty.
*/
public ActionData(final byte[] bytes) {
data = Arrays.copyOf(bytes, bytes.length);
}
/**
* Creates a copy of this ActionData object.
*
* @param object
* the ActionData object used to initialise this one.
*/
public ActionData(final ActionData object) {
data = object.data;
}
/**
* Creates and returns a copy of the encoded actions.
*
* @return a copy of the encoded actions.
*/
public byte[] getData() {
return Arrays.copyOf(data, data.length);
}
/** {@inheritDoc} */
public ActionData copy() {
return this;
}
/** {@inheritDoc} */
@Override
public String toString() {
return String.format(FORMAT, data.length);
}
/** {@inheritDoc} */
public int prepareToEncode(final Context context) {
return data.length;
}
/** {@inheritDoc} */
public void encode(final SWFEncoder coder, final Context context)
throws IOException {
coder.writeBytes(data);
}
}