/* * WaitForFrame2.java * Transform * * Copyright (c) 2001-2010 Flagstone Software Ltd. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of Flagstone Software Ltd. nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ package com.flagstone.transform.action; import java.io.IOException; import com.flagstone.transform.coder.Coder; import com.flagstone.transform.coder.Context; import com.flagstone.transform.coder.SWFDecoder; import com.flagstone.transform.coder.SWFEncoder; import com.flagstone.transform.exception.IllegalArgumentRangeException; /** * The WaitForFrame2 action instructs the player to wait until the specified * frame number or named frame has been loaded. * * <p> * If the frame has been loaded then the following <i>n</i> actions are * executed. The WaitForFrame2 action extends the WaitForFrame action by * allowing the name of a frame to be specified. * </p> * * <p> * WaitForFrame2 is a stack-based action. The frame number or frame name which * should be loaded to trigger execution of the following actions is popped from * the Flash Player's stack. Note however that this method of waiting until a * frame has been loaded is considered obsolete. Determining the number of * frames loaded using the FramesLoaded property of the Flash player in * combination with an If action is now preferred. * </p> * * @see Push * @see If */ public final class WaitForFrame2 implements Action { /** Format string used in toString() method. */ private static final String FORMAT = "WaitForFrame2: { actionCount=%d}"; /** The highest number of actions that can be executed. */ private static final int MAX_COUNT = 255; /** The number of actions to be executed. */ private final transient int actionCount; /** * Creates and initialises a WaitForFrame2 action using values encoded * in the Flash binary format. * * @param coder * an SWFDecoder object that contains the encoded Flash data. * * @throws IOException * if an error occurs while decoding the data. */ public WaitForFrame2(final SWFDecoder coder) throws IOException { coder.readUnsignedShort(); actionCount = coder.readByte(); } /** * Creates a WaitForFrame2 object with the number of actions to execute if * the frame has been loaded. * * @param count * the number of actions to execute. Must be in the range 0..255. */ public WaitForFrame2(final int count) { if ((count < 0) || (count > MAX_COUNT)) { throw new IllegalArgumentRangeException(0, MAX_COUNT, count); } actionCount = count; } /** * Creates and initialises a WaitForFrame2 action using the values * copied from another WaitForFrame2 action. * * @param object * a WaitForFrame2 action from which the values will be * copied. */ public WaitForFrame2(final WaitForFrame2 object) { actionCount = object.actionCount; } /** * Returns the number of actions to execute. * * @return the number of actions, (not encoded bytes). */ public int getActionCount() { return actionCount; } /** {@inheritDoc} */ public WaitForFrame2 copy() { return this; } /** {@inheritDoc} */ @Override public String toString() { return String.format(FORMAT, actionCount); } /** {@inheritDoc} */ public int prepareToEncode(final Context context) { return Coder.ACTION_HEADER + 1; } /** {@inheritDoc} */ public void encode(final SWFEncoder coder, final Context context) throws IOException { coder.writeByte(ActionTypes.WAIT_FOR_FRAME_2); coder.writeShort(1); coder.writeByte(actionCount); } }