/******************************************************************************* * Copyright (c) 2005, 2010 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ package org.eclipse.che.ide.ext.java.jdt.core.dom; import org.eclipse.che.ide.ext.java.jdt.internal.compiler.env.ICompilationUnit; /** * An AST requestor handles ASTs for compilation units passed to * {@link ASTParser#createASTs(ICompilationUnit[], String[], ASTRequestor, org.eclipse.core.runtime.IProgressMonitor) * ASTParser.createASTs}. * <p> * {@link #acceptAST(ICompilationUnit, CompilationUnit) ASTRequestor.acceptAST} is called for each of the compilation units passed * to {@link ASTParser#createASTs(ICompilationUnit[], String[], ASTRequestor, org.eclipse.core.runtime.IProgressMonitor) * ASTParser.createASTs}. After all the compilation units have been processed, {@link #acceptBinding(String, IBinding) * ASTRequestor.acceptBindings} is called for each of the binding keys passed to * {@link ASTParser#createASTs(ICompilationUnit[], String[], ASTRequestor, org.eclipse.core.runtime.IProgressMonitor) * ASTParser.createASTs}. * </p> * <p> * This class is intended to be subclassed by clients. AST requestors are serially reusable, but neither reentrant nor * thread-safe. * </p> * * @see ASTParser#createASTs(ICompilationUnit[], String[], ASTRequestor, org.eclipse.core.runtime.IProgressMonitor) * @since 3.1 */ public abstract class ASTRequestor { /** * The compilation unit resolver used to resolve bindings, or <code>null</code> if none. Note that this field is non-null only * within the dynamic scope of a call to <code>ASTParser.createASTs</code>. */ CompilationUnitResolver compilationUnitResolver = null; /** Creates a new instance. */ protected ASTRequestor() { // do nothing } /** * Accepts a binding corresponding to the binding key. That is, <code>binding</code> is the binding for <code>bindingKey</code> * ; <code>binding</code> is <code>null</code> if the key cannot be resolved. * <p> * The default implementation of this method does nothing. Clients should override to process the resulting binding. * </p> * * @param bindingKey * the key of the requested binding * @param binding * the requested binding, or <code>null</code> if none */ public void acceptBinding(String bindingKey, IBinding binding) { // do nothing } /** * Resolves bindings for the given binding keys. The given binding keys must have been obtained earlier using * {@link IBinding#getKey()}. * <p> * If a binding key cannot be resolved, <code>null</code> is put in the resulting array. Bindings can only be resolved in the * dynamic scope of a <code>ASTParser.createASTs</code>, and only if <code>ASTParser.resolveBindings(true)</code> was * specified. * </p> * <p> * Caveat: During an <code>acceptAST</code> callback, there are implementation limitations concerning the look up of binding * keys representing local elements. In some cases, the binding is unavailable, and <code>null</code> will be returned. This is * only an issue during an <code>acceptAST</code> callback, and only when the binding key represents a local element (e.g., * local variable, local class, method declared in anonymous class). There is no such limitation outside of * <code>acceptAST</code> callbacks, or for top-level types and their members even within <code>acceptAST</code> callbacks. * </p> * * @param bindingKeys * the binding keys to look up * @return a list of bindings paralleling the <code>bindingKeys</code> parameter, with <code>null</code> entries for keys that * could not be resolved */ public final IBinding[] createBindings(String[] bindingKeys) { int length = bindingKeys.length; IBinding[] result = new IBinding[length]; for (int i = 0; i < length; i++) { result[i] = null; if (this.compilationUnitResolver != null) { result[i] = this.compilationUnitResolver.createBinding(bindingKeys[i]); } } return result; } }