/*******************************************************************************
* Copyright 2012-present Pixate, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.pixate.freestyle.util;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.NinePatch;
import android.graphics.drawable.NinePatchDrawable;
import com.pixate.freestyle.cg.math.PXOffsets;
/**
* A utility class that create {@link NinePatchDrawable} instances that wrap a
* given {@link Bitmap}. The utility works with {@link PXOffsets} that defines
* the cap offsets of the bitmap, just like in iOS.
*/
public class NinePatchUtil {
public static NinePatchDrawable createNinePatch(Resources res, Bitmap bitmap, PXOffsets insets,
String srcName) {
byte[] chunk = createNinePatchChunk(insets);
NinePatchDrawable drawable = new NinePatchDrawable(res, new NinePatch(bitmap, chunk,
srcName));
return drawable;
}
public static byte[] createNinePatchChunk(PXOffsets insets) {
int top = (int) insets.getTop();
int left = (int) insets.getLeft();
int bottom = (int) insets.getBottom();
int right = (int) insets.getRight();
ByteBuffer buffer = ByteBuffer.allocate(56).order(ByteOrder.nativeOrder());
// translated
buffer.put((byte) 0x01);
// divx array size
buffer.put((byte) 0x02);
// divy array size
buffer.put((byte) 0x02);
// color array size
buffer.put((byte) 0x02);
// skip 8 bytes
buffer.putInt(0);
buffer.putInt(0);
// zero padding
buffer.putInt(0);
buffer.putInt(0);
buffer.putInt(0);
buffer.putInt(0);
// skip 4 bytes
buffer.putInt(0);
// write divx values
buffer.putInt(left);
buffer.putInt(right);
// write divy values
buffer.putInt(top);
buffer.putInt(bottom);
// write color values
buffer.putInt(0x00000001); // no color
buffer.putInt(0x00000001); // no color
return buffer.array();
}
}