/* * Copyright (c) 2010-2012 Sonatype, Inc. All rights reserved. * * This program is licensed to you under the Apache License Version 2.0, * and you may not use this file except in compliance with the Apache License Version 2.0. * You may obtain a copy of the Apache License Version 2.0 at http://www.apache.org/licenses/LICENSE-2.0. * * Unless required by applicable law or agreed to in writing, * software distributed under the Apache License Version 2.0 is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the Apache License Version 2.0 for the specific language governing permissions and limitations there under. */ package com.ning.http.client.websocket; /** * A Websocket client */ public interface WebSocket { /** * Send a byte message. * @param message a byte message * @return this */ WebSocket sendMessage(byte[] message); /** * Allows streaming of multiple binary fragments. * * @param fragment binary fragment. * @param last flag indicating whether or not this is the last fragment. * * @return this. */ WebSocket stream(byte[] fragment, boolean last); /** * Allows streaming of multiple binary fragments. * * @param fragment binary fragment. * @param offset starting offset. * @param len length. * @param last flag indicating whether or not this is the last fragment. * @return */ WebSocket stream(byte[] fragment, int offset, int len, boolean last); /** * Send a text message * @param message a text message * @return this. */ WebSocket sendTextMessage(String message); /** * Allows streaming of multiple text fragments. * * @param fragment text fragment. * @param last flag indicating whether or not this is the last fragment. * @return this. */ WebSocket streamText(String fragment, boolean last); /** * Send a <code>ping</ping> with an optional payload * (limited to 125 bytes or less). * * @param payload the ping payload. * * @return this. */ WebSocket sendPing(byte[] payload); /** * Send a <code>ping</ping> with an optional payload * (limited to 125 bytes or less). * * @param payload the pong payload. * @return this. */ WebSocket sendPong(byte[] payload); /** * Add a {@link WebSocketListener} * @param l a {@link WebSocketListener} * @return this */ WebSocket addWebSocketListener(WebSocketListener l); /** * Returns <code>true</code> if the WebSocket is open/connected. * * @return <code>true</code> if the WebSocket is open/connected. */ boolean isOpen(); /** * Close the WebSocket. */ void close(); }