/* * ----------------------------------------------------------------------- * Copyright 2012 - Alistair Rutherford - www.netthreads.co.uk * ----------------------------------------------------------------------- * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ package com.netthreads.libgdx.sprite; import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.scenes.scene2d.Group; /** * Simple non-animated sprite encapsulated by Group so we can scale it and move it etc. * */ public class SimpleSprite extends Group { private StaticSprite staticSprite; /** * Create sprite. * * @param texture * The texture. */ public SimpleSprite(TextureRegion textureRegion) { staticSprite = new StaticSprite(textureRegion); setWidth(staticSprite.getWidth()); setHeight(staticSprite.getHeight()); addActor(staticSprite); } }