/*
* -----------------------------------------------------------------------
* Copyright 2012 - Alistair Rutherford - www.netthreads.co.uk
* -----------------------------------------------------------------------
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package com.netthreads.libgdx.sprite;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.scenes.scene2d.Group;
/**
* Simple non-animated sprite encapsulated by Group so we can scale it and move it etc.
*
*/
public class SimpleSprite extends Group
{
private StaticSprite staticSprite;
/**
* Create sprite.
*
* @param texture
* The texture.
*/
public SimpleSprite(TextureRegion textureRegion)
{
staticSprite = new StaticSprite(textureRegion);
setWidth(staticSprite.getWidth());
setHeight(staticSprite.getHeight());
addActor(staticSprite);
}
}