/*
* "Created on Sep 30, 2008 8:12:40 PM">
*/
package com.mbien.engine.glsl;
/**
* A shader fragment is a part of an shader and represents in most cases the content of a file.
* @author Michael Bien
*/
public class CodeFragment<T> {
public final String name;
public final String source;
public final T sourceObj;
public CodeFragment(String name, String source, T codeSourceObj) {
this.name = name;
this.source = source;
this.sourceObj = codeSourceObj;
}
}