/* * "Created on Sep 30, 2008 8:12:40 PM"> */ package com.mbien.engine.glsl; /** * A shader fragment is a part of an shader and represents in most cases the content of a file. * @author Michael Bien */ public class CodeFragment<T> { public final String name; public final String source; public final T sourceObj; public CodeFragment(String name, String source, T codeSourceObj) { this.name = name; this.source = source; this.sourceObj = codeSourceObj; } }