package net.mostlyoriginal.ns2d.system.active;
import com.artemis.Aspect;
import com.artemis.ComponentMapper;
import com.artemis.Entity;
import com.artemis.annotations.Wire;
import com.artemis.systems.EntityProcessingSystem;
import net.mostlyoriginal.ns2d.component.Gravity;
import net.mostlyoriginal.ns2d.component.Physics;
/**
* @author Daan van Yperen
*/
@Wire
public class GravitySystem extends EntityProcessingSystem {
public static final int GRAVITY_FACTOR = 50;
ComponentMapper<Physics> pm;
ComponentMapper<Gravity> gm;
public GravitySystem() {
super(Aspect.getAspectForAll(Gravity.class, Physics.class));
}
@Override
protected void process(Entity e) {
final Physics physics = pm.get(e);
final Gravity gravity = gm.get(e);
if (gravity.enabled) {
physics.vy += gravity.y * GRAVITY_FACTOR * world.delta;
physics.vx += gravity.x * GRAVITY_FACTOR * world.delta;
}
}
}