/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright (c) 1997-2010 Oracle and/or its affiliates. All rights reserved. * * The contents of this file are subject to the terms of either the GNU * General Public License Version 2 only ("GPL") or the Common Development * and Distribution License("CDDL") (collectively, the "License"). You * may not use this file except in compliance with the License. You can * obtain a copy of the License at * https://glassfish.java.net/public/CDDL+GPL_1_1.html * or packager/legal/LICENSE.txt. See the License for the specific * language governing permissions and limitations under the License. * * When distributing the software, include this License Header Notice in each * file and include the License file at packager/legal/LICENSE.txt. * * GPL Classpath Exception: * Oracle designates this particular file as subject to the "Classpath" * exception as provided by Oracle in the GPL Version 2 section of the License * file that accompanied this code. * * Modifications: * If applicable, add the following below the License Header, with the fields * enclosed by brackets [] replaced by your own identifying information: * "Portions Copyright [year] [name of copyright owner]" * * Contributor(s): * If you wish your version of this file to be governed by only the CDDL or * only the GPL Version 2, indicate your decision by adding "[Contributor] * elects to include this software in this distribution under the [CDDL or GPL * Version 2] license." If you don't indicate a single choice of license, a * recipient has the option to distribute your version of this file under * either the CDDL, the GPL Version 2 or to extend the choice of license to * its licensees as provided above. However, if you add GPL Version 2 code * and therefore, elected the GPL Version 2 license, then the option applies * only if the new code is made subject to such option by the copyright * holder. */ package renderkits.util; import javax.faces.FactoryFinder; import javax.faces.application.Application; import javax.faces.application.ApplicationFactory; import javax.faces.component.UIComponent; import javax.faces.convert.Converter; import java.io.IOException; import java.io.UnsupportedEncodingException; import java.io.Writer; import java.util.logging.Logger; public class Util extends Object { // // Private/Protected Constants // public static final String FACES_LOGGER = "javax.enterprise.resource.jsf."; public static final String RENDERKIT_LOGGER = "renderkit"; public static final String TAGLIB_LOGGER = "taglib"; public static final String FACES_LOG_STRINGS = "com.sun.faces.LogStrings"; // Log instance for this class private static Logger logger; static { logger = getLogger(FACES_LOGGER); } public static Logger getLogger(String loggerName) { return Logger.getLogger(loggerName, FACES_LOG_STRINGS); } /** Utility method for determining if a component is 'disabled' or 'readonly' */ public static boolean componentIsDisabledOnReadonly(UIComponent component) { Object disabledOrReadonly = null; boolean result = false; if (null != (disabledOrReadonly = component.getAttributes().get("disabled"))) { if (disabledOrReadonly instanceof String) { result = ((String) disabledOrReadonly).equalsIgnoreCase("true"); } else { result = disabledOrReadonly.equals(Boolean.TRUE); } } if ((result == false) && null != (disabledOrReadonly = component.getAttributes().get("readonly"))) { if (disabledOrReadonly instanceof String) { result = ((String) disabledOrReadonly).equalsIgnoreCase("true"); } else { result = disabledOrReadonly.equals(Boolean.TRUE); } } return result; } public static Converter getConverterForClass(Class converterClass) { if (converterClass == null) { return null; } try { ApplicationFactory aFactory = (ApplicationFactory) FactoryFinder.getFactory( FactoryFinder.APPLICATION_FACTORY); Application application = aFactory.getApplication(); return (application.createConverter(converterClass)); } catch (Exception e) { return (null); } } //---------------------------------------------------------- // The following is used to verify encodings //---------------------------------------------------------- // static public void validateEncoding(String encoding) throws UnsupportedEncodingException { if (encoding != null) { // Try creating a string off of the default encoding new String(encodingTestBytes, encoding); } } // Private array used simply to verify character encodings static private final byte[] encodingTestBytes = new byte[]{(byte) 65}; /** * Write a string attribute. Note that this code * is duplicated below for character arrays - change both * places if you make any changes!!! */ static public void writeAttribute(Writer out, char[] buff, String text) throws IOException { int buffLength = buff.length; int buffIndex = 0; int length = text.length(); for (int i = 0; i < length; i++) { char ch = text.charAt(i); // Tilde or less... if (ch < 0xA0) { // If "?" or over, no escaping is needed (this covers // most of the Latin alphabet) if (ch >= 0x3f) { buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); } else if (ch >= 0x27) { // If above "'"... // If between "'" and ";", no escaping is needed if (ch < 0x3c) { buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); // Note - "<" isn't escaped in attributes, as per // HTML spec } else if (ch == '>') { buffIndex = flushBuffer(out, buff, buffIndex); out.write(">"); } else { buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); } } else { if (ch == '&') { buffIndex = flushBuffer(out, buff, buffIndex); // HTML 4.0, section B.7.1: ampersands followed by // an open brace don't get escaped if ((i + 1 < length) && (text.charAt(i + 1) == '{')) { out.write(ch); } else { out.write("&"); } } else if (ch == '"') { buffIndex = flushBuffer(out, buff, buffIndex); out.write("""); } else { buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); } } } else { buffIndex = flushBuffer(out, buff, buffIndex); // Double-byte characters to encode. // PENDING: when outputting to an encoding that // supports double-byte characters (UTF-8, for example), // we should not be encoding _writeDecRef(out, ch); } } flushBuffer(out, buff, buffIndex); } static public void writeAttribute(Writer out, char[] buffer, char[] text) throws IOException { writeAttribute(out, buffer, text, 0, text.length); } /** * Write a character array attribute. Note that this code * is duplicated above for string - change both places if you make * any changes!!! */ static public void writeAttribute(Writer out, char[] buff, char[] text, int start, int length) throws IOException { int buffLength = buff.length; int buffIndex = 0; int end = start + length; for (int i = start; i < end; i++) { char ch = text[i]; // Tilde or less... if (ch < 0xA0) { // If "?" or over, no escaping is needed (this covers // most of the Latin alphabet) if (ch >= 0x3f) { buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); } else if (ch >= 0x27) { // If above "'"... if (ch < 0x3c) { // If between "'" and ";", no escaping is needed buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); // Note - "<" isn't escaped in attributes, as per HTML spec } else if (ch == '>') { buffIndex = flushBuffer(out, buff, buffIndex); out.write(">"); } else { buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); } } else { if (ch == '&') { buffIndex = flushBuffer(out, buff, buffIndex); // HTML 4.0, section B.7.1: ampersands followed by // an open brace don't get escaped if ((i + 1 < end) && (text[i + 1] == '{')) { out.write(ch); } else { out.write("&"); } } else if (ch == '"') { buffIndex = flushBuffer(out, buff, buffIndex); out.write("""); } else { buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); } } } else { buffIndex = flushBuffer(out, buff, buffIndex); // Double-byte characters to encode. // PENDING: when outputting to an encoding that // supports double-byte characters (UTF-8, for example), // we should not be encoding _writeDecRef(out, ch); } } flushBuffer(out, buff, buffIndex); } //------------------------------------------------- // The following methods include the handling of // escape characters.... //------------------------------------------------- static public void writeText(Writer out, char[] buffer, char[] text) throws IOException { writeText(out, buffer, text, 0, text.length); } /** * Write char array text. Note that this code is duplicated below * for Strings - change both places if you make any changes!!! */ static public void writeText(Writer out, char[] buff, char[] text, int start, int length) throws IOException { int buffLength = buff.length; int buffIndex = 0; int end = start + length; for (int i = start; i < end; i++) { char ch = text[i]; // Tilde or less... if (ch < 0xA0) { // If "?" or over, no escaping is needed (this covers // most of the Latin alphabet) if (ch >= 0x3f) { buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); } else if (ch >= 0x27) { // If above "'"... // If between "'" and ";", no escaping is needed if (ch < 0x3c) { buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); } else if (ch == '<') { buffIndex = flushBuffer(out, buff, buffIndex); out.write("<"); } else if (ch == '>') { buffIndex = flushBuffer(out, buff, buffIndex); out.write(">"); } else { buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); } } else { if (ch == '&') { buffIndex = flushBuffer(out, buff, buffIndex); out.write("&"); } else { buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); } } } else { // Double-byte characters to encode. // PENDING: when outputting to an encoding that // supports double-byte characters (UTF-8, for example), // we should not be encoding buffIndex = flushBuffer(out, buff, buffIndex); _writeDecRef(out, ch); } } flushBuffer(out, buff, buffIndex); } /** * Write String text. Note that this code is duplicated above for * character arrays - change both places if you make any changes!!! */ static public void writeText(Writer out, char[] buff, String text) throws IOException { int buffLength = buff.length; int buffIndex = 0; int length = text.length(); for (int i = 0; i < length; i++) { char ch = text.charAt(i); // Tilde or less... if (ch < 0xA0) { // If "?" or over, no escaping is needed (this covers // most of the Latin alphabet) if (ch >= 0x3f) { buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); } else if (ch >= 0x27) { // If above "'"... // If between "'" and ";", no escaping is needed if (ch < 0x3c) { buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); } else if (ch == '<') { buffIndex = flushBuffer(out, buff, buffIndex); out.write("<"); } else if (ch == '>') { buffIndex = flushBuffer(out, buff, buffIndex); out.write(">"); } else { buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); } } else { if (ch == '&') { buffIndex = flushBuffer(out, buff, buffIndex); out.write("&"); } else { buffIndex = addToBuffer(out, buff, buffIndex, buffLength, ch); } } } else { // Double-byte characters to encode. // PENDING: when outputting to an encoding that // supports double-byte characters (UTF-8, for example), // we should not be encoding buffIndex = flushBuffer(out, buff, buffIndex); _writeDecRef(out, ch); } } flushBuffer(out, buff, buffIndex); } /** * Writes a character as a decimal escape. Hex escapes are smaller than * the decimal version, but Netscape didn't support hex escapes until * 4.7.4. */ static private void _writeDecRef(Writer out, char ch) throws IOException { if (ch == '\u20ac') { out.write("€"); return; } out.write("&#"); // Formerly used String.valueOf(). This version tests out // about 40% faster in a microbenchmark (and on systems where GC is // going gonzo, it should be even better) int i = (int) ch; if (i > 10000) { out.write('0' + (i / 10000)); i = i % 10000; out.write('0' + (i / 1000)); i = i % 1000; out.write('0' + (i / 100)); i = i % 100; out.write('0' + (i / 10)); i = i % 10; out.write('0' + i); } else if (i > 1000) { out.write('0' + (i / 1000)); i = i % 1000; out.write('0' + (i / 100)); i = i % 100; out.write('0' + (i / 10)); i = i % 10; out.write('0' + i); } else { out.write('0' + (i / 100)); i = i % 100; out.write('0' + (i / 10)); i = i % 10; out.write('0' + i); } out.write(';'); } /** * Flush the contents of the buffer to the output stream * and return the reset buffer index */ private static int flushBuffer(Writer out, char[] buffer, int bufferIndex) throws IOException { if (bufferIndex > 0) { out.write(buffer, 0, bufferIndex); } return 0; } /** * Add a character to the buffer, flushing the buffer if the buffer is * full, and returning the new buffer index */ private static int addToBuffer(Writer out, char[] buffer, int bufferIndex, int bufferLength, char ch) throws IOException { if (bufferIndex >= bufferLength) { out.write(buffer, 0, bufferIndex); bufferIndex = 0; } buffer[bufferIndex] = ch; return bufferIndex + 1; } }