/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright (c) 1997-2010 Oracle and/or its affiliates. All rights reserved. * * The contents of this file are subject to the terms of either the GNU * General Public License Version 2 only ("GPL") or the Common Development * and Distribution License("CDDL") (collectively, the "License"). You * may not use this file except in compliance with the License. You can * obtain a copy of the License at * https://glassfish.java.net/public/CDDL+GPL_1_1.html * or packager/legal/LICENSE.txt. See the License for the specific * language governing permissions and limitations under the License. * * When distributing the software, include this License Header Notice in each * file and include the License file at packager/legal/LICENSE.txt. * * GPL Classpath Exception: * Oracle designates this particular file as subject to the "Classpath" * exception as provided by Oracle in the GPL Version 2 section of the License * file that accompanied this code. * * Modifications: * If applicable, add the following below the License Header, with the fields * enclosed by brackets [] replaced by your own identifying information: * "Portions Copyright [year] [name of copyright owner]" * * Contributor(s): * If you wish your version of this file to be governed by only the CDDL or * only the GPL Version 2, indicate your decision by adding "[Contributor] * elects to include this software in this distribution under the [CDDL or GPL * Version 2] license." If you don't indicate a single choice of license, a * recipient has the option to distribute your version of this file under * either the CDDL, the GPL Version 2 or to extend the choice of license to * its licensees as provided above. However, if you add GPL Version 2 code * and therefore, elected the GPL Version 2 license, then the option applies * only if the new code is made subject to such option by the copyright * holder. */ package j2meDemo.renderkit; import javax.faces.application.FacesMessage; import javax.faces.component.UIComponent; import javax.faces.component.UIInput; import javax.faces.component.ValueHolder; import javax.faces.context.FacesContext; import javax.faces.context.ResponseWriter; import javax.faces.render.Renderer; import java.io.IOException; import java.util.Map; import j2meDemo.model.GameBoard; /** * This renderer generates a "string" representaton of * game board positions (encode). * When decoding, the renderer reconfigures the board size * (if necessary) and sets current coordinates from client. */ public class GameBoardRenderer extends Renderer { /** * Examine the "cells" on the game board and produce a string * indicating what cells have been visited (marked) by either player. * Each row in the string is seperated by "+". For example, a * standard tic tac toe board would be rendered as: * 000+010+200 (1-player1 2-player2). * The client device can easily parse this information to * graphically represent it. */ public void encodeBegin(FacesContext context, UIComponent component) throws IOException { ResponseWriter writer = context.getResponseWriter(); String id = component.getId(); Object value = ((ValueHolder) component).getValue(); GameBoard board = (GameBoard) value; writer.write(id + "="); // go through all cells and write their values to the // response stream. for (int i = 0; i < board.getRows(); i++) { if (i > 0) { writer.write("+"); } for (int j = 0; j < board.getColumns(); j++) { int cellValue = board.getCellValue(i, j); boolean visited = false; if (((cellValue & GameBoard.CLIENT_PLAYER) != 0) || ((cellValue & GameBoard.SERVER_PLAYER) != 0)) { visited = true; } if (visited) { writer.write('0' + cellValue); } else { writer.write('0'); } } } } /** * Reconfigure the size of the game board (if necessary), * and record current coordinates coming from the client * device. */ public void decode(FacesContext context, UIComponent component) { if (context == null || component == null) { return; } UIInput input = (UIInput) component; String id = input.getId(); Object value = input.getValue(); GameBoard board = (GameBoard) value; input.setValue(value); Map parameters = context.getExternalContext().getRequestParameterMap(); String boardSize = (String) parameters.get("boardsize"); if (boardSize != null) { int size = new Integer(boardSize).intValue(); if (board.getRows() != size) { board.setRows(new Integer(boardSize).intValue()); board.setColumns(new Integer(boardSize).intValue()); board.initialize(); } } String coords = (String) parameters.get(id); if (coords == null) { return; } try { board.setCurrent(coords); } catch (Exception ex) { input.setValid(false); context.addMessage(id, new FacesMessage(FacesMessage.SEVERITY_ERROR, "Invalid position", "The position that you specified is invalid")); } } }