/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright (c) 1997-2010 Oracle and/or its affiliates. All rights reserved. * * The contents of this file are subject to the terms of either the GNU * General Public License Version 2 only ("GPL") or the Common Development * and Distribution License("CDDL") (collectively, the "License"). You * may not use this file except in compliance with the License. You can * obtain a copy of the License at * https://glassfish.java.net/public/CDDL+GPL_1_1.html * or packager/legal/LICENSE.txt. See the License for the specific * language governing permissions and limitations under the License. * * When distributing the software, include this License Header Notice in each * file and include the License file at packager/legal/LICENSE.txt. * * GPL Classpath Exception: * Oracle designates this particular file as subject to the "Classpath" * exception as provided by Oracle in the GPL Version 2 section of the License * file that accompanied this code. * * Modifications: * If applicable, add the following below the License Header, with the fields * enclosed by brackets [] replaced by your own identifying information: * "Portions Copyright [year] [name of copyright owner]" * * Contributor(s): * If you wish your version of this file to be governed by only the CDDL or * only the GPL Version 2, indicate your decision by adding "[Contributor] * elects to include this software in this distribution under the [CDDL or GPL * Version 2] license." If you don't indicate a single choice of license, a * recipient has the option to distribute your version of this file under * either the CDDL, the GPL Version 2 or to extend the choice of license to * its licensees as provided above. However, if you add GPL Version 2 code * and therefore, elected the GPL Version 2 license, then the option applies * only if the new code is made subject to such option by the copyright * holder. */ package j2meDemo.model; import javax.faces.component.UISelectOne; public class SetupForm { private String size = "3"; private String position = ""; private UISelectOne boardSize; private GameBoard gameBoard; // PROPERTY: size public String getSize() { /* if (battleGround.getAvailableSizes().size() > 0) size = ((SelectItem) battleGround.getAvailableSizes().get(0)).getLabel(); */ return size; } public void setSize(String newSize) { this.size = newSize; } public String getPosition() { return position; } public void setPosition(String newPosition) { this.position = newPosition; } public UISelectOne getBoardSize() { return boardSize; } public void setBoardSize(UISelectOne boardSize) { this.boardSize = boardSize; } public void setGameBoard(GameBoard newGameBoard) { this.gameBoard = newGameBoard; } public String play() { // client moves if (!gameBoard.move()) { return "play"; } if (gameBoard.gameComplete() == gameBoard.CLIENT_PLAYER) { return "won"; } else if (gameBoard.gameComplete() == gameBoard.DRAW) { return "draw"; } // server moves gameBoard.randomMove(); if (gameBoard.gameComplete() == gameBoard.SERVER_PLAYER) { return "lost"; } else if (gameBoard.gameComplete() == gameBoard.DRAW) { return "draw"; } // we're not done yet... return "play"; } public String submit() { return "play"; } }