/* * TeleStax, Open Source Cloud Communications * Copyright 2011-2016, Telestax Inc and individual contributors * by the @authors tag. * * This is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation; either version 2.1 of * the License, or (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this software; if not, write to the Free * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA, or see the FSF site: http://www.fsf.org. */ package org.restcomm.media.control.mgcp.pkg.au.pc; import org.restcomm.media.control.mgcp.pkg.MgcpEventSubject; import org.restcomm.media.spi.dtmf.DtmfDetector; import org.restcomm.media.spi.dtmf.DtmfDetectorListener; import org.restcomm.media.spi.player.Player; import org.restcomm.media.spi.player.PlayerListener; import org.squirrelframework.foundation.fsm.HistoryType; import org.squirrelframework.foundation.fsm.StateMachineBuilder; import org.squirrelframework.foundation.fsm.StateMachineBuilderFactory; import org.squirrelframework.foundation.fsm.StateMachineConfiguration; import org.squirrelframework.foundation.fsm.TransitionPriority; import com.google.common.util.concurrent.ListeningScheduledExecutorService; /** * @author Henrique Rosa (henrique.rosa@telestax.com) * */ public class PlayCollectFsmBuilder { public static final PlayCollectFsmBuilder INSTANCE = new PlayCollectFsmBuilder(); private final StateMachineBuilder<PlayCollectFsm, PlayCollectState, PlayCollectEvent, PlayCollectContext> builder; private PlayCollectFsmBuilder() { // Finite State Machine this.builder = StateMachineBuilderFactory .<PlayCollectFsm, PlayCollectState, PlayCollectEvent, PlayCollectContext> create(PlayCollectFsmImpl.class, PlayCollectState.class, PlayCollectEvent.class, PlayCollectContext.class, DtmfDetector.class, DtmfDetectorListener.class, Player.class, PlayerListener.class, MgcpEventSubject.class, ListeningScheduledExecutorService.class, PlayCollectContext.class); this.builder.defineFinishEvent(PlayCollectEvent.EVALUATE); this.builder.onEntry(PlayCollectState.PLAY_COLLECT).callMethod("enterPlayCollect"); this.builder.defineParallelStatesOn(PlayCollectState.PLAY_COLLECT, PlayCollectState.PLAY, PlayCollectState.COLLECT); this.builder.defineSequentialStatesOn(PlayCollectState.PLAY, HistoryType.NONE, PlayCollectState.LOADING_PLAYLIST, PlayCollectState.PROMPTING, PlayCollectState.REPROMPTING, PlayCollectState.NO_DIGITS_REPROMPTING, PlayCollectState.PROMPTED); this.builder.defineSequentialStatesOn(PlayCollectState.COLLECT, PlayCollectState.COLLECTING, PlayCollectState.COLLECTED); this.builder.transition().from(PlayCollectState.PLAY_COLLECT).to(PlayCollectState.EVALUATING).on(PlayCollectEvent.EVALUATE); this.builder.transition().from(PlayCollectState.PLAY_COLLECT).to(PlayCollectState.EVALUATING).on(PlayCollectEvent.TIMEOUT); this.builder.transition().from(PlayCollectState.PLAY_COLLECT).to(PlayCollectState.FAILING).on(PlayCollectEvent.RESTART); this.builder.transition().from(PlayCollectState.PLAY_COLLECT).to(PlayCollectState.FAILING).on(PlayCollectEvent.REINPUT); this.builder.transition(TransitionPriority.HIGHEST).from(PlayCollectState.PLAY_COLLECT).to(PlayCollectState.CANCELED).on(PlayCollectEvent.CANCEL); this.builder.onExit(PlayCollectState.PLAY_COLLECT).callMethod("exitPlayCollect"); this.builder.onEntry(PlayCollectState.LOADING_PLAYLIST).callMethod("enterLoadingPlaylist"); this.builder.transition().from(PlayCollectState.LOADING_PLAYLIST).to(PlayCollectState.PROMPTING).on(PlayCollectEvent.PROMPT); this.builder.transition().from(PlayCollectState.LOADING_PLAYLIST).to(PlayCollectState.REPROMPTING).on(PlayCollectEvent.REPROMPT); this.builder.transition().from(PlayCollectState.LOADING_PLAYLIST).to(PlayCollectState.NO_DIGITS_REPROMPTING).on(PlayCollectEvent.NO_DIGITS); this.builder.transition().from(PlayCollectState.LOADING_PLAYLIST).toFinal(PlayCollectState.PROMPTED).on(PlayCollectEvent.NO_PROMPT); this.builder.onExit(PlayCollectState.LOADING_PLAYLIST).callMethod("exitLoadingPlaylist"); this.builder.onEntry(PlayCollectState.PROMPTING).callMethod("enterPrompting"); this.builder.internalTransition().within(PlayCollectState.PROMPTING).on(PlayCollectEvent.NEXT_TRACK).callMethod("onPrompting"); this.builder.transition().from(PlayCollectState.PROMPTING).toFinal(PlayCollectState.PROMPTED).on(PlayCollectEvent.END_PROMPT); this.builder.transition().from(PlayCollectState.PROMPTING).toFinal(PlayCollectState.PROMPTED).on(PlayCollectEvent.END_INPUT); this.builder.onExit(PlayCollectState.PROMPTING).callMethod("exitPrompting"); this.builder.onEntry(PlayCollectState.REPROMPTING).callMethod("enterReprompting"); this.builder.internalTransition().within(PlayCollectState.REPROMPTING).on(PlayCollectEvent.NEXT_TRACK).callMethod("onReprompting"); this.builder.transition().from(PlayCollectState.REPROMPTING).toFinal(PlayCollectState.PROMPTED).on(PlayCollectEvent.END_PROMPT); this.builder.transition().from(PlayCollectState.REPROMPTING).toFinal(PlayCollectState.PROMPTED).on(PlayCollectEvent.END_INPUT); this.builder.onExit(PlayCollectState.REPROMPTING).callMethod("exitReprompting"); this.builder.onEntry(PlayCollectState.NO_DIGITS_REPROMPTING).callMethod("enterNoDigitsReprompting"); this.builder.internalTransition().within(PlayCollectState.NO_DIGITS_REPROMPTING).on(PlayCollectEvent.NEXT_TRACK).callMethod("onNoDigitsReprompting"); this.builder.transition().from(PlayCollectState.NO_DIGITS_REPROMPTING).toFinal(PlayCollectState.PROMPTED).on(PlayCollectEvent.END_PROMPT); this.builder.transition().from(PlayCollectState.NO_DIGITS_REPROMPTING).toFinal(PlayCollectState.PROMPTED).on(PlayCollectEvent.END_INPUT); this.builder.onExit(PlayCollectState.NO_DIGITS_REPROMPTING).callMethod("exitNoDigitsReprompting"); this.builder.onEntry(PlayCollectState.PROMPTED).callMethod("enterPrompted"); this.builder.onEntry(PlayCollectState.COLLECTING).callMethod("enterCollecting"); this.builder.internalTransition().within(PlayCollectState.COLLECTING).on(PlayCollectEvent.DTMF_TONE).callMethod("onCollecting"); this.builder.transition().from(PlayCollectState.COLLECTING).toFinal(PlayCollectState.COLLECTED).on(PlayCollectEvent.END_INPUT); this.builder.onExit(PlayCollectState.COLLECTING).callMethod("exitCollecting"); this.builder.onEntry(PlayCollectState.EVALUATING).callMethod("enterEvaluating"); this.builder.transition().from(PlayCollectState.EVALUATING).to(PlayCollectState.SUCCEEDING).on(PlayCollectEvent.SUCCEED); this.builder.transition().from(PlayCollectState.EVALUATING).to(PlayCollectState.FAILING).on(PlayCollectEvent.NO_DIGITS); this.builder.transition().from(PlayCollectState.EVALUATING).to(PlayCollectState.FAILING).on(PlayCollectEvent.PATTERN_MISMATCH); this.builder.transition(TransitionPriority.HIGHEST).from(PlayCollectState.EVALUATING).to(PlayCollectState.CANCELED).on(PlayCollectEvent.CANCEL); this.builder.onExit(PlayCollectState.EVALUATING).callMethod("exitEvaluating"); this.builder.onEntry(PlayCollectState.CANCELED).callMethod("enterCanceled"); this.builder.transition().from(PlayCollectState.CANCELED).to(PlayCollectState.SUCCEEDED).on(PlayCollectEvent.SUCCEED); this.builder.transition().from(PlayCollectState.CANCELED).to(PlayCollectState.FAILED).on(PlayCollectEvent.FAIL); this.builder.onExit(PlayCollectState.CANCELED).callMethod("exitCanceled"); this.builder.onEntry(PlayCollectState.FAILING).callMethod("enterFailing"); this.builder.transition().from(PlayCollectState.FAILING).to(PlayCollectState.PLAY_COLLECT).on(PlayCollectEvent.REINPUT); this.builder.transition().from(PlayCollectState.FAILING).to(PlayCollectState.PLAY_COLLECT).on(PlayCollectEvent.RESTART); this.builder.transition().from(PlayCollectState.FAILING).to(PlayCollectState.PLAY_COLLECT).on(PlayCollectEvent.NO_DIGITS); this.builder.transition().from(PlayCollectState.FAILING).to(PlayCollectState.PLAYING_FAILURE).on(PlayCollectEvent.PROMPT); this.builder.transition().from(PlayCollectState.FAILING).toFinal(PlayCollectState.FAILED).on(PlayCollectEvent.NO_PROMPT); this.builder.transition(TransitionPriority.HIGHEST).from(PlayCollectState.FAILING).toFinal(PlayCollectState.FAILED).on(PlayCollectEvent.CANCEL); this.builder.onExit(PlayCollectState.FAILING).callMethod("exitFailing"); this.builder.onEntry(PlayCollectState.PLAYING_FAILURE).callMethod("enterPlayingFailure"); this.builder.internalTransition().within(PlayCollectState.PLAYING_FAILURE).on(PlayCollectEvent.NEXT_TRACK).callMethod("onPlayingFailure"); this.builder.transition().from(PlayCollectState.PLAYING_FAILURE).toFinal(PlayCollectState.FAILED).on(PlayCollectEvent.END_PROMPT); this.builder.transition(TransitionPriority.HIGHEST).from(PlayCollectState.PLAYING_FAILURE).toFinal(PlayCollectState.FAILED).on(PlayCollectEvent.CANCEL); this.builder.onExit(PlayCollectState.PLAYING_FAILURE).callMethod("exitPlayingFailure"); this.builder.onEntry(PlayCollectState.SUCCEEDING).callMethod("enterSucceeding"); this.builder.transition().from(PlayCollectState.SUCCEEDING).to(PlayCollectState.PLAYING_SUCCESS).on(PlayCollectEvent.PROMPT); this.builder.transition().from(PlayCollectState.SUCCEEDING).toFinal(PlayCollectState.SUCCEEDED).on(PlayCollectEvent.NO_PROMPT); this.builder.transition(TransitionPriority.HIGHEST).from(PlayCollectState.SUCCEEDING).toFinal(PlayCollectState.SUCCEEDED).on(PlayCollectEvent.CANCEL); this.builder.onExit(PlayCollectState.SUCCEEDING).callMethod("exitSucceeding"); this.builder.onEntry(PlayCollectState.PLAYING_SUCCESS).callMethod("enterPlayingSuccess"); this.builder.internalTransition().within(PlayCollectState.PLAYING_SUCCESS).on(PlayCollectEvent.NEXT_TRACK).callMethod("onPlayingSuccess"); this.builder.transition().from(PlayCollectState.PLAYING_SUCCESS).toFinal(PlayCollectState.SUCCEEDED).on(PlayCollectEvent.END_PROMPT); this.builder.transition(TransitionPriority.HIGHEST).from(PlayCollectState.PLAYING_SUCCESS).toFinal(PlayCollectState.SUCCEEDED).on(PlayCollectEvent.CANCEL); this.builder.onExit(PlayCollectState.PLAYING_SUCCESS).callMethod("exitPlayingSuccess"); this.builder.onEntry(PlayCollectState.SUCCEEDED).callMethod("enterSucceeded"); this.builder.onEntry(PlayCollectState.FAILED).callMethod("enterFailed"); } public PlayCollectFsm build(DtmfDetector detector, DtmfDetectorListener detectorListener, Player player, PlayerListener playerListener, MgcpEventSubject eventSubject, ListeningScheduledExecutorService scheduler, PlayCollectContext context) { return builder.newStateMachine(PlayCollectState.PLAY_COLLECT, StateMachineConfiguration.getInstance().enableDebugMode(false), detector, detectorListener, player, playerListener, eventSubject, scheduler, context); } }