package main.dk.qpqp.events;
import org.bukkit.event.Event;
import main.dk.qpqp.items.ItemList;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
public class PlayerShootEvent extends Event {
Player player;
ItemList weapon;
public PlayerShootEvent(Player player, ItemList weapon){
this.player = player;
this.weapon = weapon;
}
public Player getPlayer(){
return player;
}
public ItemList getWeapon(){
return weapon;
}
private static final HandlerList handlers = new HandlerList();
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}