package main.dk.qpqp.events; import org.bukkit.event.Event; import main.dk.qpqp.items.ItemList; import org.bukkit.entity.Player; import org.bukkit.event.HandlerList; public class PlayerShootEvent extends Event { Player player; ItemList weapon; public PlayerShootEvent(Player player, ItemList weapon){ this.player = player; this.weapon = weapon; } public Player getPlayer(){ return player; } public ItemList getWeapon(){ return weapon; } private static final HandlerList handlers = new HandlerList(); public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }