/* * $Id$ * * Copyright (C) 2003-2015 JNode.org * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published * by the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; If not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ package org.jnode.driver.net; import org.jnode.driver.DeviceAPI; import org.jnode.net.HardwareAddress; import org.jnode.net.ProtocolAddressInfo; import org.jnode.net.SocketBuffer; /** * Generic API for network devices. * <p/> * <h3>Transmission</h3> * To transmit data, each network device should has a queue of Frame's. * The transmit method is called to add a frame to this queue. The device * should start a worker thread to process this queue. * Once a frame has been transmitted, the notifyTransmission method of that * frame must be called. * <p/> * <h3>Reception</h3> * On reception of a frame, a network device must call the receive * method of the NetworkLayerManager. * * @author epr * @see org.jnode.net.NetworkLayerManager */ public interface NetDeviceAPI extends DeviceAPI { /** * Gets the hardware address of this device */ public HardwareAddress getAddress(); /** * Gets the maximum transfer unit, the number of bytes this device can * transmit at a time. */ public int getMTU(); /** * Add the given frame to the transmit queue of this device. * A client to this interface should use methods in Frame to checks for * errors and wait for the actual transmission. * After the frame has actually been transmitted by the device, the * Frame.notifyTransmission method must be called. * * @param packet The network packet to transmit. No linklayer header has * been added yet. * @param destination The destination address, or null for a broadcast. * @throws NetworkException */ public void transmit(SocketBuffer packet, HardwareAddress destination) throws NetworkException; /** * Gets the protocol address information for a given protocol. * * @param protocolID * @return The protocol address information, or null if not found. */ public ProtocolAddressInfo getProtocolAddressInfo(int protocolID); /** * Sets the protocol address information for a given protocol. * * @param protocolID */ public void setProtocolAddressInfo(int protocolID, ProtocolAddressInfo addressInfo); /** * Add a net device listener to this device. * * @param listener */ public void addEventListener(NetDeviceListener listener); /** * Add a net device listener to this device. * * @param listener */ public void removeEventListener(NetDeviceListener listener); }