/*
* $Id$
*
* Copyright (C) 2003-2015 JNode.org
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; If not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
package org.jnode.driver.sound.command;
import java.util.HashMap;
import org.jnode.driver.sound.speaker.Note;
import org.jnode.driver.sound.speaker.SpeakerUtils;
import org.jnode.shell.AbstractCommand;
import org.jnode.shell.syntax.Argument;
import org.jnode.shell.syntax.MappedArgument;
/**
* This command plays a tune.
*
* @author Matt Paine
*/
public class PlayCommand extends AbstractCommand {
private static final HashMap<String, Note[]> TUNES = new HashMap<String, Note[]>();
static {
TUNES.put("scale", SpeakerUtils.SCALE);
TUNES.put("aaf", SpeakerUtils.AAF);
TUNES.put("beep", SpeakerUtils.stdBeep);
}
private static class TuneArgument extends MappedArgument<Note[]> {
public TuneArgument(String label, int flags, String description) {
super(label, flags, new Note[0][], TUNES, false, description);
}
@Override
protected String argumentKind() {
return "tune";
}
}
private final TuneArgument ARG_TUNE =
new TuneArgument("tune", Argument.OPTIONAL, "The name of the tune to be played");
public PlayCommand() {
super("Plays a tune");
registerArguments(ARG_TUNE);
}
public static void main(String[] args) throws Exception {
new PlayCommand().execute(args);
}
public void execute() {
Note[] tune = ARG_TUNE.isSet() ? ARG_TUNE.getValue() : SpeakerUtils.SCALE;
SpeakerUtils.play(tune);
}
}