package net.kennux.cubicworld.item;
/**
* <pre>
* Items are divided into normal "useless" items, which can only get dropped or used for crafting.
* There are also "tools" which change the behaviour of the player fps / tps rendering, for example it can be an
* Weapon or a tool like a pickaxe.
*
* </pre>
*
* @author kennux
*
*/
public enum ItemClass
{
ITEM, TOOL, WEAPON, CONSUMABLE
}