package net.kennux.cubicworld.item; /** * <pre> * Items are divided into normal "useless" items, which can only get dropped or used for crafting. * There are also "tools" which change the behaviour of the player fps / tps rendering, for example it can be an * Weapon or a tool like a pickaxe. * * </pre> * * @author kennux * */ public enum ItemClass { ITEM, TOOL, WEAPON, CONSUMABLE }