/* * * This file is part of the iText (R) project. Copyright (c) 1998-2017 iText Group NV * Authors: Bruno Lowagie, Paulo Soares, et al. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License version 3 * as published by the Free Software Foundation with the addition of the * following permission added to Section 15 as permitted in Section 7(a): * FOR ANY PART OF THE COVERED WORK IN WHICH THE COPYRIGHT IS OWNED BY * ITEXT GROUP. ITEXT GROUP DISCLAIMS THE WARRANTY OF NON INFRINGEMENT * OF THIRD PARTY RIGHTS * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU Affero General Public License for more details. * You should have received a copy of the GNU Affero General Public License * along with this program; if not, see http://www.gnu.org/licenses or write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA, 02110-1301 USA, or download the license from the following URL: * http://itextpdf.com/terms-of-use/ * * The interactive user interfaces in modified source and object code versions * of this program must display Appropriate Legal Notices, as required under * Section 5 of the GNU Affero General Public License. * * In accordance with Section 7(b) of the GNU Affero General Public License, * a covered work must retain the producer line in every PDF that is created * or manipulated using iText. * * You can be released from the requirements of the license by purchasing * a commercial license. Buying such a license is mandatory as soon as you * develop commercial activities involving the iText software without * disclosing the source code of your own applications. * These activities include: offering paid services to customers as an ASP, * serving PDFs on the fly in a web application, shipping iText with a closed * source product. * * For more information, please contact iText Software Corp. at this * address: sales@itextpdf.com */ package com.itextpdf.text; import com.itextpdf.text.pdf.GrayColor; import java.util.ArrayList; import java.util.List; /** * A <CODE>Rectangle</CODE> is the representation of a geometric figure. * * Rectangles support constant width borders using * {@link #setBorderWidth(float)}and {@link #setBorder(int)}. * They also support borders that vary in width/color on each side using * methods like {@link #setBorderWidthLeft(float)}or * {@link #setBorderColorLeft(BaseColor)}. * * @see Element */ public class Rectangle implements Element { // CONSTANTS: /** This is the value that will be used as <VAR>undefined </VAR>. */ public static final int UNDEFINED = -1; /** This represents one side of the border of the <CODE>Rectangle</CODE>. */ public static final int TOP = 1; /** This represents one side of the border of the <CODE>Rectangle</CODE>. */ public static final int BOTTOM = 2; /** This represents one side of the border of the <CODE>Rectangle</CODE>. */ public static final int LEFT = 4; /** This represents one side of the border of the <CODE>Rectangle</CODE>. */ public static final int RIGHT = 8; /** This represents a rectangle without borders. */ public static final int NO_BORDER = 0; /** This represents a type of border. */ public static final int BOX = TOP + BOTTOM + LEFT + RIGHT; // MEMBER VARIABLES: /** the lower left x-coordinate. */ protected float llx; /** the lower left y-coordinate. */ protected float lly; /** the upper right x-coordinate. */ protected float urx; /** the upper right y-coordinate. */ protected float ury; /** The rotation of the Rectangle */ protected int rotation = 0; /** This is the color of the background of this rectangle. */ protected BaseColor backgroundColor = null; /** This represents the status of the 4 sides of the rectangle. */ protected int border = UNDEFINED; /** Whether variable width/color borders are used. */ protected boolean useVariableBorders = false; /** This is the width of the border around this rectangle. */ protected float borderWidth = UNDEFINED; /** The width of the left border of this rectangle. */ protected float borderWidthLeft = UNDEFINED; /** The width of the right border of this rectangle. */ protected float borderWidthRight = UNDEFINED; /** The width of the top border of this rectangle. */ protected float borderWidthTop = UNDEFINED; /** The width of the bottom border of this rectangle. */ protected float borderWidthBottom = UNDEFINED; /** The color of the border of this rectangle. */ protected BaseColor borderColor = null; /** The color of the left border of this rectangle. */ protected BaseColor borderColorLeft = null; /** The color of the right border of this rectangle. */ protected BaseColor borderColorRight = null; /** The color of the top border of this rectangle. */ protected BaseColor borderColorTop = null; /** The color of the bottom border of this rectangle. */ protected BaseColor borderColorBottom = null; // CONSTRUCTORS: /** * Constructs a <CODE>Rectangle</CODE> -object. * * @param llx lower left x * @param lly lower left y * @param urx upper right x * @param ury upper right y */ public Rectangle(final float llx, final float lly, final float urx, final float ury) { this.llx = llx; this.lly = lly; this.urx = urx; this.ury = ury; } /** * Constructs a <CODE>Rectangle</CODE>-object. * * @param llx lower left x * @param lly lower left y * @param urx upper right x * @param ury upper right y * @param rotation the rotation (0, 90, 180, or 270) * @since iText 5.0.6 */ public Rectangle(final float llx, final float lly, final float urx, final float ury, final int rotation) { this(llx, lly, urx, ury); setRotation(rotation); } /** * Constructs a <CODE>Rectangle</CODE> -object starting from the origin * (0, 0). * * @param urx upper right x * @param ury upper right y */ public Rectangle(final float urx, final float ury) { this(0, 0, urx, ury); } /** * Constructs a <CODE>Rectangle</CODE>-object starting from the origin * (0, 0) and with a specific rotation (valid values are 0, 90, 180, 270). * * @param urx upper right x * @param ury upper right y * @param rotation the rotation of the rectangle * @since iText 5.0.6 */ public Rectangle(final float urx, final float ury, final int rotation) { this(0, 0, urx, ury, rotation); } /** * Constructs a <CODE>Rectangle</CODE> -object. * * @param rect another <CODE>Rectangle</CODE> */ public Rectangle(final Rectangle rect) { this(rect.llx, rect.lly, rect.urx, rect.ury); cloneNonPositionParameters(rect); } /** * Constructs a <CODE>Rectangle</CODE>-object based on a <CODE>com.itextpdf.awt.geom.Rectangle</CODE> object * @param rect com.itextpdf.awt.geom.Rectangle */ public Rectangle(com.itextpdf.awt.geom.Rectangle rect) { this((float) rect.getX(),(float) rect.getY(),(float) (rect.getX() + rect.getWidth()),(float) (rect.getY() + rect.getHeight())); } // IMPLEMENTATION OF THE ELEMENT INTERFACE:e /** * Processes the element by adding it (or the different parts) to an * <CODE>ElementListener</CODE>. * * @param listener an <CODE>ElementListener</CODE> * @return <CODE>true</CODE> if the element was processed successfully */ public boolean process(final ElementListener listener) { try { return listener.add(this); } catch (DocumentException de) { return false; } } /** * Gets the type of the text element. * * @return a type */ public int type() { return Element.RECTANGLE; } /** * Gets all the chunks in this element. * * @return an <CODE>ArrayList</CODE> */ public List<Chunk> getChunks() { return new ArrayList<Chunk>(); } /** * @see com.itextpdf.text.Element#isContent() * @since iText 2.0.8 */ public boolean isContent() { return true; } /** * @see com.itextpdf.text.Element#isNestable() * @since iText 2.0.8 */ public boolean isNestable() { return false; } // METHODS TO GET/SET THE DIMENSIONS: /** * Sets the lower left x-coordinate. * * @param llx the new value */ public void setLeft(final float llx) { this.llx = llx; } /** * Returns the lower left x-coordinate. * * @return the lower left x-coordinate */ public float getLeft() { return llx; } /** * Returns the lower left x-coordinate, considering a given margin. * * @param margin a margin * @return the lower left x-coordinate */ public float getLeft(final float margin) { return llx + margin; } /** * Sets the upper right x-coordinate. * * @param urx the new value */ public void setRight(final float urx) { this.urx = urx; } /** * Returns the upper right x-coordinate. * * @return the upper right x-coordinate */ public float getRight() { return urx; } /** * Returns the upper right x-coordinate, considering a given margin. * * @param margin a margin * @return the upper right x-coordinate */ public float getRight(final float margin) { return urx - margin; } /** * Returns the width of the rectangle. * * @return the width */ public float getWidth() { return urx - llx; } /** * Sets the upper right y-coordinate. * * @param ury the new value */ public void setTop(final float ury) { this.ury = ury; } /** * Returns the upper right y-coordinate. * * @return the upper right y-coordinate */ public float getTop() { return ury; } /** * Returns the upper right y-coordinate, considering a given margin. * * @param margin a margin * @return the upper right y-coordinate */ public float getTop(final float margin) { return ury - margin; } /** * Sets the lower left y-coordinate. * * @param lly the new value */ public void setBottom(final float lly) { this.lly = lly; } /** * Returns the lower left y-coordinate. * * @return the lower left y-coordinate */ public float getBottom() { return lly; } /** * Returns the lower left y-coordinate, considering a given margin. * * @param margin a margin * @return the lower left y-coordinate */ public float getBottom(final float margin) { return lly + margin; } /** * Returns the height of the rectangle. * * @return the height */ public float getHeight() { return ury - lly; } /** * Normalizes the rectangle. * Switches lower left with upper right if necessary. */ public void normalize() { if (llx > urx) { float a = llx; llx = urx; urx = a; } if (lly > ury) { float a = lly; lly = ury; ury = a; } } // METHODS TO GET/SET THE ROTATION: /** * Gets the rotation of the rectangle * * @return a rotation value */ public int getRotation() { return rotation; } /** * Sets the rotation of the rectangle. Valid values are 0, 90, 180, and 270. * @param rotation the new rotation value * @since iText 5.0.6 */ public void setRotation(final int rotation) { this.rotation = rotation % 360; switch (this.rotation) { case 90: case 180: case 270: break; default: this.rotation = 0; } } /** * Rotates the rectangle. * Swaps the values of llx and lly and of urx and ury. * * @return the rotated <CODE>Rectangle</CODE> */ public Rectangle rotate() { Rectangle rect = new Rectangle(lly, llx, ury, urx); rect.setRotation(rotation + 90); return rect; } // METHODS TO GET/SET THE BACKGROUND COLOR: /** * Gets the backgroundcolor. * * @return a <CODE>BaseColor</CODE> */ public BaseColor getBackgroundColor() { return backgroundColor; } /** * Sets the backgroundcolor of the rectangle. * * @param backgroundColor a <CODE>BaseColor</CODE> */ public void setBackgroundColor(final BaseColor backgroundColor) { this.backgroundColor = backgroundColor; } /** * Gets the grayscale. * * @return the grayscale color of the background * or 0 if the background has no grayscale color. */ public float getGrayFill() { if (backgroundColor instanceof GrayColor) return ((GrayColor)backgroundColor).getGray(); return 0; } /** * Sets the the background color to a grayscale value. * * @param value the new grayscale value */ public void setGrayFill(final float value) { backgroundColor = new GrayColor(value); } // METHODS TO GET/SET THE BORDER: /** * Returns the exact type of the border. * * @return a value */ public int getBorder() { return border; } /** * Indicates whether some type of border is set. * * @return a boolean */ public boolean hasBorders() { switch (border) { case UNDEFINED: case NO_BORDER: return false; default: return borderWidth > 0 || borderWidthLeft > 0 || borderWidthRight > 0 || borderWidthTop > 0 || borderWidthBottom > 0; } } /** * Indicates whether the specified type of border is set. * * @param type the type of border * @return a boolean */ public boolean hasBorder(final int type) { if (border == UNDEFINED) return false; return (border & type) == type; } /** * Enables/Disables the border on the specified sides. * The border is specified as an integer bitwise combination of * the constants: <CODE>LEFT, RIGHT, TOP, BOTTOM</CODE>. * * @see #enableBorderSide(int) * @see #disableBorderSide(int) * @param border the new value */ public void setBorder(final int border) { this.border = border; } /** * Indicates whether variable width borders are being used. * Returns true if <CODE>setBorderWidthLeft, setBorderWidthRight, * setBorderWidthTop, or setBorderWidthBottom</CODE> has been called. * * @return true if variable width borders are in use */ public boolean isUseVariableBorders() { return useVariableBorders; } /** * Sets a parameter indicating if the rectangle has variable borders * * @param useVariableBorders indication if the rectangle has variable borders */ public void setUseVariableBorders(final boolean useVariableBorders) { this.useVariableBorders = useVariableBorders; } /** * Enables the border on the specified side. * * @param side the side to enable. * One of <CODE>LEFT, RIGHT, TOP, BOTTOM</CODE> */ public void enableBorderSide(final int side) { if (border == UNDEFINED) border = 0; border |= side; } /** * Disables the border on the specified side. * * @param side the side to disable. * One of <CODE>LEFT, RIGHT, TOP, BOTTOM</CODE> */ public void disableBorderSide(final int side) { if (border == UNDEFINED) border = 0; border &= ~side; } // METHODS TO GET/SET THE BORDER WIDTH: /** * Gets the borderwidth. * * @return a value */ public float getBorderWidth() { return borderWidth; } /** * Sets the borderwidth of the table. * * @param borderWidth the new value */ public void setBorderWidth(final float borderWidth) { this.borderWidth = borderWidth; } /** * Helper function returning the border width of a specific side. * * @param variableWidthValue a variable width (could be undefined) * @param side the border you want to check * @return the variableWidthValue if not undefined, otherwise the borderWidth */ private float getVariableBorderWidth(final float variableWidthValue, final int side) { if ((border & side) != 0) return variableWidthValue != UNDEFINED ? variableWidthValue : borderWidth; return 0; } /** * Helper function updating the border flag for a side * based on the specified width. * A width of 0 will disable the border on that side. * Any other width enables it. * * @param width width of border * @param side border side constant */ private void updateBorderBasedOnWidth(final float width, final int side) { useVariableBorders = true; if (width > 0) enableBorderSide(side); else disableBorderSide(side); } /** * Gets the width of the left border. * * @return a width */ public float getBorderWidthLeft() { return getVariableBorderWidth(borderWidthLeft, LEFT); } /** * Sets the width of the left border. * * @param borderWidthLeft a width */ public void setBorderWidthLeft(final float borderWidthLeft) { this.borderWidthLeft = borderWidthLeft; updateBorderBasedOnWidth(borderWidthLeft, LEFT); } /** * Gets the width of the right border. * * @return a width */ public float getBorderWidthRight() { return getVariableBorderWidth(borderWidthRight, RIGHT); } /** * Sets the width of the right border. * * @param borderWidthRight a width */ public void setBorderWidthRight(final float borderWidthRight) { this.borderWidthRight = borderWidthRight; updateBorderBasedOnWidth(borderWidthRight, RIGHT); } /** * Gets the width of the top border. * * @return a width */ public float getBorderWidthTop() { return getVariableBorderWidth(borderWidthTop, TOP); } /** * Sets the width of the top border. * * @param borderWidthTop a width */ public void setBorderWidthTop(final float borderWidthTop) { this.borderWidthTop = borderWidthTop; updateBorderBasedOnWidth(borderWidthTop, TOP); } /** * Gets the width of the bottom border. * * @return a width */ public float getBorderWidthBottom() { return getVariableBorderWidth(borderWidthBottom, BOTTOM); } /** * Sets the width of the bottom border. * * @param borderWidthBottom a width */ public void setBorderWidthBottom(final float borderWidthBottom) { this.borderWidthBottom = borderWidthBottom; updateBorderBasedOnWidth(borderWidthBottom, BOTTOM); } // METHODS TO GET/SET THE BORDER COLOR: /** * Gets the color of the border. * * @return a <CODE>BaseColor</CODE> */ public BaseColor getBorderColor() { return borderColor; } /** * Sets the color of the border. * * @param borderColor a <CODE>BaseColor</CODE> */ public void setBorderColor(final BaseColor borderColor) { this.borderColor = borderColor; } /** * Gets the color of the left border. * * @return a <CODE>BaseColor</CODE> */ public BaseColor getBorderColorLeft() { if (borderColorLeft == null) return borderColor; return borderColorLeft; } /** * Sets the color of the left border. * * @param borderColorLeft a <CODE>BaseColor</CODE> */ public void setBorderColorLeft(final BaseColor borderColorLeft) { this.borderColorLeft = borderColorLeft; } /** * Gets the color of the right border. * * @return a <CODE>BaseColor</CODE> */ public BaseColor getBorderColorRight() { if (borderColorRight == null) return borderColor; return borderColorRight; } /** * Sets the color of the right border. * * @param borderColorRight a <CODE>BaseColor</CODE> */ public void setBorderColorRight(final BaseColor borderColorRight) { this.borderColorRight = borderColorRight; } /** * Gets the color of the top border. * * @return a <CODE>BaseColor</CODE> */ public BaseColor getBorderColorTop() { if (borderColorTop == null) return borderColor; return borderColorTop; } /** * Sets the color of the top border. * * @param borderColorTop a <CODE>BaseColor</CODE> */ public void setBorderColorTop(final BaseColor borderColorTop) { this.borderColorTop = borderColorTop; } /** * Gets the color of the bottom border. * * @return a <CODE>BaseColor</CODE> */ public BaseColor getBorderColorBottom() { if (borderColorBottom == null) return borderColor; return borderColorBottom; } /** * Sets the color of the bottom border. * * @param borderColorBottom a <CODE>BaseColor</CODE> */ public void setBorderColorBottom(final BaseColor borderColorBottom) { this.borderColorBottom = borderColorBottom; } // SPECIAL METHODS: /** * Gets a Rectangle that is altered to fit on the page. * * @param top the top position * @param bottom the bottom position * @return a <CODE>Rectangle</CODE> */ public Rectangle rectangle(final float top, final float bottom) { Rectangle tmp = new Rectangle(this); if (getTop() > top) { tmp.setTop(top); tmp.disableBorderSide(TOP); } if (getBottom() < bottom) { tmp.setBottom(bottom); tmp.disableBorderSide(BOTTOM); } return tmp; } /** * Copies each of the parameters, except the position, from a * <CODE>Rectangle</CODE> object * * @param rect <CODE>Rectangle</CODE> to copy from */ public void cloneNonPositionParameters(final Rectangle rect) { this.rotation = rect.rotation; this.backgroundColor = rect.backgroundColor; this.border = rect.border; this.useVariableBorders = rect.useVariableBorders; this.borderWidth = rect.borderWidth; this.borderWidthLeft = rect.borderWidthLeft; this.borderWidthRight = rect.borderWidthRight; this.borderWidthTop = rect.borderWidthTop; this.borderWidthBottom = rect.borderWidthBottom; this.borderColor = rect.borderColor; this.borderColorLeft = rect.borderColorLeft; this.borderColorRight = rect.borderColorRight; this.borderColorTop = rect.borderColorTop; this.borderColorBottom = rect.borderColorBottom; } /** * Copies each of the parameters, except the position, from a * <CODE>Rectangle</CODE> object if the value is set there * * @param rect <CODE>Rectangle</CODE> to copy from */ public void softCloneNonPositionParameters(final Rectangle rect) { if (rect.rotation != 0) this.rotation = rect.rotation; if (rect.backgroundColor != null) this.backgroundColor = rect.backgroundColor; if (rect.border != UNDEFINED) this.border = rect.border; if (useVariableBorders) this.useVariableBorders = rect.useVariableBorders; if (rect.borderWidth != UNDEFINED) this.borderWidth = rect.borderWidth; if (rect.borderWidthLeft != UNDEFINED) this.borderWidthLeft = rect.borderWidthLeft; if (rect.borderWidthRight != UNDEFINED) this.borderWidthRight = rect.borderWidthRight; if (rect.borderWidthTop != UNDEFINED) this.borderWidthTop = rect.borderWidthTop; if (rect.borderWidthBottom != UNDEFINED) this.borderWidthBottom = rect.borderWidthBottom; if (rect.borderColor != null) this.borderColor = rect.borderColor; if (rect.borderColorLeft != null) this.borderColorLeft = rect.borderColorLeft; if (rect.borderColorRight != null) this.borderColorRight = rect.borderColorRight; if (rect.borderColorTop != null) this.borderColorTop = rect.borderColorTop; if (rect.borderColorBottom != null) this.borderColorBottom = rect.borderColorBottom; } /** * @return a String representation of the rectangle * @see java.lang.Object#toString() */ @Override public String toString() { StringBuffer buf = new StringBuffer("Rectangle: "); buf.append(getWidth()); buf.append('x'); buf.append(getHeight()); buf.append(" (rot: "); buf.append(rotation); buf.append(" degrees)"); return buf.toString(); } @Override public boolean equals(Object obj) { if ( obj instanceof Rectangle ) { Rectangle other = (Rectangle) obj; // should we normalize here? // normalization changes the structure and coordinates of the rectangle, so I'm inclined not to call normalize() // but it needs to be considered ~ Michaƫl D. return other.llx == this.llx && other.lly == this.lly && other.urx == this.urx && other.ury == this.ury && other.rotation == this.rotation; } else { return false; } } }