package com.iambookmaster.client.player;
public class PlayerStyles {
public static final String BOOK_TITLE = "playerTitle";
public static final String BOOK_AUTHOR = "playerAuthor";
public static final String BOOK_DESCRIPTION = "playerDescription";
public static final String ABOUT_PANEL = "playerAboutPanel";
public static final String OLD_VERSION_MESSAGE = "playerOldVer";
public static final String ERROR = "playerOldVer";
public static final String FILLER = "filler";
public static final String OBJECT_IN_BAG = "bag_item";
public static final String CLICKABLE = "clickable";
public static final String BAG_TITLE = "bag_title";
public static final String BAG_STYLE = "bag";
public static final String ICONS_PANEL = "player_text_panel";
public static final String MESSAGE = "player_text_message";
public static final String BAG_SELECTED = "bag_item_selected";
public static final String OBJECT_IN_BAG_MARKED = "bag_item_mark";
public static final String NEW_VERSION = "new_version_text";
public static final String GREETING_ICON = "greeting_icon";
public static final String GREETING_NAME = "greeting_name";
public static final String GREETING_TEXT = "greeting_text";
public static final String GREETING = "greeting";
public static final String BAG_POPUP = "bag_popup";
public static final String TEXT_STYLE = "player_text";
public static final String FEEDBACK_ROW = "feedback_row";
public static final String MODIFICATORS_PANEL = "modificators_panel";
public static final String PARAMETERS_PANEL = "parameters_panel";
public static final String BATTLE_PANEL = "battle_panel";
public static final String NPC_DEAD = "battle_npc_dead";
public static final String NPC_SINGLE = "battle_npc_single";
public static final String NPC_SELECTED = "battle_npc_selected";
public static final String NPC_NON_SELECTED = "battle_npc_unselected";
public static final String NPC_NON_AVAILABLE="battle_npc_nonavailable";
public static final String NPC_FRIEND = "battle_npc_friend";
public static final String HERO_LIST_PARAMETER = "hero_list_param";
public static final String ANIMATED = "param_animation";
public static final String IMAGE_DISABLED = "image_disabled";
public static final String BOLD = "bag_title";
public static final String MODIFICATOR = "modificator";
public static final String BATTLE_MESSAGE = "battle_message";
public static final String BOOK_RULES = "book_rules";
public static final String HERO_DEAD = "battle_hero_dead";
public static final String HERO_ALIVE = "battle_hero";
public static final String HERO_INACTIVE = "battle_hero_inactive";
public static final String PARAMETER_NAME = "battle_parameter_name";
public static final String PARAMETER_VALUE = "battle_parameter_value";
public static final String ALCHEMY_LINK = "battle_alchemy_link";
public static final String ALCHEMY_FROM_VALUE = "alchemy_from_value";
public static final String IPHONE = "iphone";
public static final String BAG = "inventory";
}