package com.iambookmaster.client.player; public class PlayerStyles { public static final String BOOK_TITLE = "playerTitle"; public static final String BOOK_AUTHOR = "playerAuthor"; public static final String BOOK_DESCRIPTION = "playerDescription"; public static final String ABOUT_PANEL = "playerAboutPanel"; public static final String OLD_VERSION_MESSAGE = "playerOldVer"; public static final String ERROR = "playerOldVer"; public static final String FILLER = "filler"; public static final String OBJECT_IN_BAG = "bag_item"; public static final String CLICKABLE = "clickable"; public static final String BAG_TITLE = "bag_title"; public static final String BAG_STYLE = "bag"; public static final String ICONS_PANEL = "player_text_panel"; public static final String MESSAGE = "player_text_message"; public static final String BAG_SELECTED = "bag_item_selected"; public static final String OBJECT_IN_BAG_MARKED = "bag_item_mark"; public static final String NEW_VERSION = "new_version_text"; public static final String GREETING_ICON = "greeting_icon"; public static final String GREETING_NAME = "greeting_name"; public static final String GREETING_TEXT = "greeting_text"; public static final String GREETING = "greeting"; public static final String BAG_POPUP = "bag_popup"; public static final String TEXT_STYLE = "player_text"; public static final String FEEDBACK_ROW = "feedback_row"; public static final String MODIFICATORS_PANEL = "modificators_panel"; public static final String PARAMETERS_PANEL = "parameters_panel"; public static final String BATTLE_PANEL = "battle_panel"; public static final String NPC_DEAD = "battle_npc_dead"; public static final String NPC_SINGLE = "battle_npc_single"; public static final String NPC_SELECTED = "battle_npc_selected"; public static final String NPC_NON_SELECTED = "battle_npc_unselected"; public static final String NPC_NON_AVAILABLE="battle_npc_nonavailable"; public static final String NPC_FRIEND = "battle_npc_friend"; public static final String HERO_LIST_PARAMETER = "hero_list_param"; public static final String ANIMATED = "param_animation"; public static final String IMAGE_DISABLED = "image_disabled"; public static final String BOLD = "bag_title"; public static final String MODIFICATOR = "modificator"; public static final String BATTLE_MESSAGE = "battle_message"; public static final String BOOK_RULES = "book_rules"; public static final String HERO_DEAD = "battle_hero_dead"; public static final String HERO_ALIVE = "battle_hero"; public static final String HERO_INACTIVE = "battle_hero_inactive"; public static final String PARAMETER_NAME = "battle_parameter_name"; public static final String PARAMETER_VALUE = "battle_parameter_value"; public static final String ALCHEMY_LINK = "battle_alchemy_link"; public static final String ALCHEMY_FROM_VALUE = "alchemy_from_value"; public static final String IPHONE = "iphone"; public static final String BAG = "inventory"; }